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non-animated standing poses? look weird

Jenette Ellison
Registered User
Join date: 27 Sep 2006
Posts: 17
10-16-2006 13:22
Hello all,
I've learned so much by lurking on the forums, and i think i've been to see every single animator in-world. You guys make SL fun. Here's my question.

I just purchased a ao set. I'm a little disappointed because the standing poses are completely static, she looks like she's "striking a pose." (and this is from one of the biggest ao sellers!)

1- Can anyone recommend a set out there that doesn't do this?

2- When learning to make my own, how do I avoid this?

3- How do i turn her typing animation back on?

Thaks.
Bree Giffen
♥♣♦♠ Furrtune Hunter ♠♦♣♥
Join date: 22 Jun 2006
Posts: 2,715
10-16-2006 20:03
I can't answer question one as I haven't seen any other standing animations made.

As for two, most of those standing animations are just poses thrown into the AO. Poses are usually just 1 or 2 frames of animation so your avatar really doesn't do much. I think AOs allow you to specify several standing animations that play in sequence and you end up with your character striking a set of poses. So the way to make a better standing anim is to make maybe a 30 frame animation of your avatar doing something like shifting their balance, crossing their arms, looking around, etc. If you link them together in the AO they should look more natural.

For turning your typing back on, the animations you have loaded in the AO probably have a high enough priority to override the typing anim. I know level 4 woud stop it. You would have to scrap those standing anims and reupload or find ones with a lower priority.
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Jenette Ellison
Registered User
Join date: 27 Sep 2006
Posts: 17
thanks,
10-17-2006 09:08
Thanks for responding, kinda confirmed my suspicions.... just frustrating to have paid for them. I gotta get busy making my own. Thanks to all the great advice found on these forums!

ps- would still like input as to everyone's favorites!
Jan Primbee
Usually Agog........
Join date: 20 Jul 2006
Posts: 39
There are some....
10-17-2006 09:57
Hi-

I've recently had the same issue/question: /invalid_link.html

There ARE some nice animated stands out there, both singly and in packs. I'm not in world at the moment, but I will make up a list of what I've found later on and either post it here or IM you when i get in.

My avi is a little complicated in that she smokes in SL, so her right hand and arm needs to be free, and that is posing a bit of a problem even for the animated stands I've found, but a couple of animators seem to be willing to help me out there.....

BTW, Puliaski's shop, AV Puli, has some nice work and a couple of good stands....

Good Luck!
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Jan Primbee
Usually Agog........
Join date: 20 Jul 2006
Posts: 39
another possibility...
10-20-2006 07:53
I've realizied that some animators make active and static poses that are extra-suitable for AO use (as opposed to modeling use).

These poses move smoothly from one to the next, in a fairly fluid looking action, more like a real person moving.

A couple of stores in SL offer these, and I'll get a list together real soon now...(I wish there was more POS info in stores about such differences!)

Meanwhile, I was at a store called Risque (sp?) last night that had two vendors dedicated to such poses. I personally liked a couple of them, and I think they are a great way to make your own AO series.

They also have a boatload of other poses and animations, some on the much more, ahem, risque side, like ob/gyn table, jails and delivery bed! It's a huge store!

I did a search in classifieds to find them.

Good Luck!
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Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
10-20-2006 08:40
From: Jan Primbee
ob/gyn table

o_O

Why anyone would want that is beyond me. I will definitely have to look for this place to see this for myself, as I've never been there before.
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The Motion Merchant - an animation store specializing in two-person interactions
Joannah Cramer
Registered User
Join date: 12 Apr 2006
Posts: 1,539
10-20-2006 09:00
From: Johan Durant
o_O

Why anyone would want that is beyond me.

It's, quite obviously, for ahem, 'playing doctor' so to speak ^^; (Risque has plenty of animations and props related to that particular area of human activities)

AV Puli was already mentioned, so (off top of head) i'll just add Luth Brodie's 'Reel Movement' and Zach Wolfe's 'Outrider Animations' as possible sources for nice low priority poses. Not animated per see, but leave the body free for the hand/head movement and the regular 'body noise' SL adds to AV, which is enough to make the AVs appear quite life-like. ^^;;
Jan Primbee
Usually Agog........
Join date: 20 Jul 2006
Posts: 39
10-20-2006 10:06
Joannah is spot on about Reel Movement and Outrider animations. I was at Reel this morning and the AO poses are terrific! There is great POS info on what happens and the actual poses are very classy and appealing.

Outrider's has a whole wall of AO stances to choose from and they have a clear "feel" about each one (at least to me!) A friend of mine has several in her AO and loves them!

One more to mention is Sinking Heart. Heather has some nice work for sale and from what I understand, is wonderful to work with.

All of the animators mentioned here lots of other original work displayed, and only talking about their AO stands does not do them justice!

So, put on your walking shoes, do a little animation shopping and I think you'll be happy you did!
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Luth Brodie
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Join date: 31 May 2004
Posts: 530
10-24-2006 05:50
Its all really based on personal prefrence. Just like some people wear stripper shoes and others prefer combat boots. I think talking to someone who scratches their head every few minutes looks weird. For me personally, the movement between poses every few seconds is enough.

From: someone
most of those standing animations are just poses thrown into the AO.

That sounds a bit cheeky to me. I can't respond for everyone else, but my AO packs are created so the movements are between the two poses. Like the shifting of weight. So there is a bit of planning and a lot of changing the order until it moves as natural as it can. In RL when I'm standing there talking to someone I don't move much other then shifting weight, turning to look at something, taking a drink, or smoking. All of which can be done on the spot with other objects like a prim cigarette if the 'pose' is priority 2, and not to forget gestures. A 30 second animation has to have constant movement. If it doesn't, SL just compresses it anyways so most of the pauses are thrown out.

I have seen a large number of people with moving ao stands, so I am certain they can be found. Some are good for what they are (remember it looks weird to me) and some are not so great. I'd suggest trying out as many as you can find. But keep in mind how often the poses change.

As for creating your own play around with how much movement you want to do. Leave frame 1 alone, start on frame 2. Loop the animation because what I've noticed is its quite random how long til the next change. Set it at priority 2 to allow typing and gestures through. Set the ease in and out at .75 seconds so they moved into the next stand slowishly.

BTW thanks to those that said nice things about my work even if its not what she's looking for :P
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"'Aarrr,' roared the Pirate Captain, because it seemed a good way to end the conversation."
The Pirates! In An Adventure With Scientists.

Reel Expression Poses and Animations:
reelgeek.co.uk/blog
Jan Primbee
Usually Agog........
Join date: 20 Jul 2006
Posts: 39
10-24-2006 09:07
Luth & others....

Thanks so much for your comments. I't nice to hear what a pose & animation designer has to say on the subject.

As I look around at different animations and poses in SL, my opinion seems to be be changing.

There is a huge difference between a group of random static poses thrown in an AO and a group of poses designed for AO use and used together. Fully animated poses are yet another thing. (sorry if I'm stating the obvious...)

I really like the fluid motion between poses and now, it is perhaps more appealing than fully animated poses.... The trick for me, as you say, is to find a set of priority 2 poses that look and feel right to me. Oddly enough, there are lots of times when I don't want to act like a coy sex kitten supermodel ;) and just want to be a women standing around, talking, looking, smoking or thinking....

In SL, I find myself standing around a lot talking to friends, and I'd like poses for that very common event. Two other common activities are shopping and flirting, and poses fitting those two events (shrewd shopper/aspiring supermodel and coy sex kitten) are what I need to find...:D

Thanks again for all the comments and suggestions!
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Jenette Ellison
Registered User
Join date: 27 Sep 2006
Posts: 17
10-24-2006 15:01
From: Luth Brodie

BTW thanks to those that said nice things about my work even if its not what she's looking for :P


I did not mention the animator--i don't think it was you-- uness you know my name in-world-- hope you didn't take it as a personal criticism. I really appreciate your insight.

I am now playing around with putting all my animations into the Easy Animation Overider, as it has an interval timer, i think this will help. Also, as a basic set, i splurged for the Lost Dog Female DNA and love it. The transitions are smooth, very natural.

It also handles different sets for different moods, as someone else mentioned.

Thanks for your input-- i'll post back more results later.
Joannah Cramer
Registered User
Join date: 12 Apr 2006
Posts: 1,539
10-24-2006 15:16
From: Jan Primbee
The trick for me, as you say, is to find a set of priority 2 poses that look and feel right to me. Oddly enough, there are lots of times when I don't want to act like a coy sex kitten supermodel ;) and just want to be a women standing around, talking, looking, smoking or thinking....

One more animations source that sprang to mind, Zabitan Assia's FORM store. He's got a very nice set of poses which were (in theory anyway) made for males, but are nicely low key and subdued... perfect for that 'tomboy/punk with attitude' look.

Not everyone's thing, but worth checking out ^^
Luth Brodie
Registered User
Join date: 31 May 2004
Posts: 530
10-24-2006 16:57
From: Jenette Ellison
I did not mention the animator--i don't think it was you-- uness you know my name in-world-- hope you didn't take it as a personal criticism. I really appreciate your insight.


Um the 'nice things about my work' was directed at Joannah and Jan who wrote about my shop as a good place to try. (Reel Movement)

As for personal critisim I don't see where you could have come up with that from my post, and actually take offense that you jumped to that conclusion. Especially after I said that its a personal choice on animated or non animated AO stands. I even went on to help you create your own because *gasp* thats what this forum section is for.
_____________________
"'Aarrr,' roared the Pirate Captain, because it seemed a good way to end the conversation."
The Pirates! In An Adventure With Scientists.

Reel Expression Poses and Animations:
reelgeek.co.uk/blog
Jenette Ellison
Registered User
Join date: 27 Sep 2006
Posts: 17
10-25-2006 02:06
i was trying to make sure you weren't offended, and said i really appreciated the help. i'm sorry, i was just making sure i hadn't stepped on toes. I'm new to everything here, and i apologize for misreading your post. I do appreciate the input and advice, the forums are one thing that has kept me comiing to sl. thank you and sorry again