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Animation Issues |
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Ninja Petion
Registered User
Join date: 6 Jan 2006
Posts: 49
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09-18-2006 17:03
Hiya guys....hopefully one of you intelligent folk can give me a bit of a helping hand. I have been making a set of poses today but I am having issues with them when I upload them. The general poses are perfect but on some of the poses my avatar's hands just start randomly moving. I have set the poses to priority 4 and that still didnt change anything. For whatever reason the default animations still come through in the hands. What can I do to fix this? Any help would be GREATLY appreciated. Thanks in advance.
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Luth Brodie
Registered User
![]() Join date: 31 May 2004
Posts: 530
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09-19-2006 04:32
Moving how?
Hands randomly going into fists: no you can not fix this. Its been a problem for over two years now. Other hand movements: Make sure you moved the wrists by at least 1 degree in frame two. _____________________
"'Aarrr,' roared the Pirate Captain, because it seemed a good way to end the conversation."
The Pirates! In An Adventure With Scientists. Reel Expression Poses and Animations: reelgeek.co.uk/blog |
Ninja Petion
Registered User
Join date: 6 Jan 2006
Posts: 49
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09-19-2006 10:05
Wonderful wonderful....that may very well be it. I'll try it and let you know if it worked. Thanks so much.
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Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
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09-20-2006 13:44
To elaborate on his suggestion, note that your pose only controls limbs that have moved in some way from the intial frame. Anything that you don't move keeps playing the default SL animations.
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Luth Brodie
Registered User
![]() Join date: 31 May 2004
Posts: 530
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09-20-2006 17:16
To elaborate on his suggestion, note that your pose only controls limbs that have moved in some way from the intial frame. Anything that you don't move keeps playing the default SL animations. HER Other than that, Johan is correct. First frame is the reference frame that SL uses as zero rotation. Frame two is the frame that tells SL to take over the body parts moved. The difference between the two is the 'how much' moved. Best way if you are making poses is to make an animation file that leaves frame 1 as default and frame 2 has every single body part moved. Save that and start each new pose from that file. _____________________
"'Aarrr,' roared the Pirate Captain, because it seemed a good way to end the conversation."
The Pirates! In An Adventure With Scientists. Reel Expression Poses and Animations: reelgeek.co.uk/blog |
Sedric Borst
Registered User
Join date: 23 Jul 2006
Posts: 2
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Arm Animations
09-26-2006 10:47
Does anyone else have a problem with arm animations or know how to overcome this bug, what happens is the arms refuse to animate. please REPLY thanx
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