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how does poser treat first frame

rod Martin
Registered User
Join date: 8 Oct 2005
Posts: 19
01-17-2006 04:23
i have been working on an animation editor that i plan to release soon, after i have ironed out a few rough spots. one that i have not resolved yet is how to treat the first frame which SL uses as a baseline, but does not display.

i do not have a copy of poser, so i would appreciate it if someone would tell me how poser handles this. the way i see it, i could approach this in several ways:


1. always assume that the first frame is not to be shown, and skip over it when playing the animation, but have a menu item that allows the user to override this.

2. assume that a first frame will be added by the user when saving the bvh file. (let me explain: my program deals with *projects*, and doesn't actually save a bvh file until you tell it too. it always saves all your work in a project file in any case). also assume that the user will, if necessary, delete the first frame when loading a bvh file.

3. automatically add a first frame whenever a bvh file is saved, and delete it whenever a bvh file is loaded, or popup a dialog box asking the user for input in these cases.

how do poser users handle this?

thanks,

rod
Michael Martinez
Don't poke me!
Join date: 28 Jul 2004
Posts: 515
01-17-2006 09:13
1st frame is just reference, nothing more..so leave as default SL avie, not moved.

So when i start a new animation I move to frame 2 and start my animation, don't even look at frame 1.
_____________________
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rod Martin
Registered User
Join date: 8 Oct 2005
Posts: 19
01-17-2006 16:01
ahhh, thanks alot. thats exactly what i couldnt understand. thanks man.

rod