I don't know if this has been discussed before.. did a search but didn't find anything relevant. Maybe I'm just half asleep. Anyways...
Currently I'm doing a series of animations that are all 120 frames long. I key frame every 10 frames or so, sometimes 5 if I need to. Basically all the important moves. Every single bloody time I get to the end and go back to clean up the between bits, poser has changed the frames that I have already done. To the point of legs going out in rather painful looking directions, legs rotated in odd directions, and bits of the body going through each other.
Frame one is the "normal" pose. Spline broken. Inverse kenetics turned off and never bothered with again. I only use the paramater dials, never grabbing and manually moving anything. It's as if some parts of the key frames stay there, but other parts just don't. I check in the graphs to make sure it had been key framed, and yes it had...Although instead of a fluid motion that I had done, its rather off the wall jumpy. Poser didn't seem to like where I put things.
I end up having to go back and clean those up, only to have it sometimes happen again after I've cleaned up the in between frames. Which is rather annoying to view it when you think you are done but the legs decided to turn and go into each other instead of taking a step.
Until this project, I've never seen poser do this. Yet I'm not doing anything different with how I go about using this horribly annoying program.
Any ideas?