Loydin Tripp
It may be virtual but...
Join date: 28 Apr 2006
Posts: 150
|
05-07-2006 18:33
I am preparing to build a number of trees and would like to make them as 'lively' as the ones that I see every where in SL. Many of the species are common to California but I would like to expand this to more varieties.
I am an experienced scripter and 3D artist out in the RL but brand spanking new to the methods in SL.
I have dug through the editor dialog thinking to find a clue but no luck.
Can someone point me to how I can help green up the SL?
_____________________
Loydin Tripp -in Lingua Franca
"No man is an island", but I bought one anyway...
|
Introvert Petunia
over 2 billion posts
Join date: 11 Sep 2004
Posts: 2,065
|
05-07-2006 18:42
Trees are special "linden objects" and the renderer treats them different from any user created object. I suggest you play with the 1.9.1 preview as I think it impossible to do without "flexiprims" (particularly as the best treemakers in game haven't made anything close in the last three years). In think that I shall never see An object bendy as a Linden Tree
A tree whose limbs blow at the whim Of winds, without a flexiprim
|
Loydin Tripp
It may be virtual but...
Join date: 28 Apr 2006
Posts: 150
|
05-07-2006 19:15
I was afraid that might be the answer, Introvert. What I know of 1.9.1, it might be a possible coarse of action.
Is the the botanical rhyme yours? I like it.
_____________________
Loydin Tripp -in Lingua Franca
"No man is an island", but I bought one anyway...
|