Ray Musketeer
Registered User
Join date: 22 Oct 2005
Posts: 418
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09-10-2006 09:03
Hi all, sorry if this has been asked & answered. I see props in Qa, How can I import any props? If they need to be made then, where & how, and is there a way to get in world sl objects over to Qa? And, thanks again to all the great people who developed this software, it has my socks rolling up & down my ankles  .
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Fairlight Lake
Registered User
Join date: 14 Jul 2006
Posts: 26
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09-11-2006 23:41
You can export props in QAVmator, and to my knowledge, these are the only ones you can import again at the moment. No in-world objects yet, unfortunately, tho I hope something will be added in one way or another ^.^
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Zi Ree
Mrrrew!
Join date: 25 Feb 2006
Posts: 723
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09-12-2006 02:22
As of now there is no way to export in-world objects, so QAvimator can't use them. We introduced props so you have a fixed reference point for limbs that are supposed to stay in place during the animation (like swaying your hips but keeping your feet at the same position). They can not be exported to SL, though, so you best create the animation first and build your object matching to the animation afterwards.
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Zi! (SuSE Linux 10.2, Kernel 2.6.13-15, AMD64 3200+, 2GB RAM, NVidia GeForce 7800GS 512MB (AGP), KDE 3.5.5, Second Life 1.13.1 (6) alpha soon beta thingie) Blog: http://ziree.wordpress.com/ - QAvimator: http://qavimator.orgSecond Life Linux Users Group IRC Channel: irc.freenode.org #secondlifelug
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