I have a walking animation that looks great in QAvimator. Yes, everything moves in frame 2. Upload to SL and the preview looks perfect. Run as an animation (play locally or play world) and it looks perfect.
But... Add it to my AO and the arms move correctly, but the legs move as if they are in the default walking anim. Walk backwards, turn and walk forwards without stopping and it looks perfect. If I stop and then start walking again and only the arms look correct.
I'm open for suggestions here. I've tried a couple of different AOs and they all seem to have the same problem.
Bohkka