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Uploaded animations not working

Anderion Webb
Registered User
Join date: 8 Mar 2006
Posts: 17
04-15-2006 22:07
Hey everyone,

Here is my dilemma. I have tried creating a sit animation in Maya, Slat, Avmotion and Poser with the same problem, so I MUST be doing something wrong. Basically the animation is to be a seated position, right leg rested on the knee fo the left leg. Then I make the left leg swing back and forth, and the head look around a little bit. Once done the animation looks perfect in the respective program. I also make sure in the beginning to key the first 2 frames. I then export to .bvh and upload. Every time the only thing that happens is the one leg limb I animated bends to position and animates. The arms stay in place and sometimes the head moves like I wanted, and sometimes not. I am very confused as to what is happening. Are there settings on the upload screen I am missing, like setting a correct priority or what not?

If anyone could shed some light on this mystery for me I would be in your debt...
Anderion
Seagel Neville
Far East User
Join date: 2 Jan 2005
Posts: 1,476
04-16-2006 19:39
First off, the default T-Pose is recommended at the first frame. Did you do that? At least, there must be different angle of parts that you expect to let it posture at between the first and the second frame.
Second, what number of priority did you set? It must be 4.
Third, you didn't mention if you moved its arms. What did you do with them?

The built-in aniamtions always attack your avatar in world. You have to overcome them by priorities.
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:) Seagel Neville :)