Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Avimator question

Liquidfyre Starbrook
Registered User
Join date: 21 Dec 2006
Posts: 7
01-03-2007 13:01
Im using avimator to try and create a basic pose for modeling. After the pose is set the avatar is holding the pose but still shifting in place moving legs slightly chest moving from breathing and blinking that sort of thing.

How do i get her to COMPLETELY freeze in a pose?

There was a thread bout setting the loop percent both to 100 but that didnt work still got the slight movements.
RobbyRacoon Olmstead
Red warrior is hungry!
Join date: 20 Sep 2006
Posts: 1,821
01-03-2007 14:25
Been a while since I used avimator, but what I do is create a 10 frame (10 is arbitrary, but three or more is necesary I think) animation, with the pose on frame one and also keyframed on the last frame. Then I upload with a high priority (3 or 4) and set the loop to start at 99% and end at 100%. Works fine for me.

I am an amateur (hope the pros chime in), but I think the number of frames may be significant as well, with the blend in and blend out times defaulting at 0.3 seconds it may be that you want at least that long of an anim even if it only consists of all the same pose. It's worth a shot, right?
Liquidfyre Starbrook
Registered User
Join date: 21 Dec 2006
Posts: 7
01-03-2007 18:18
Unfortunately that didnt work not sure what else to try
Jacques Groshomme
Registered User
Join date: 16 Mar 2005
Posts: 355
01-03-2007 19:27
You can use 2 frames.

Frame 1 is your keyframe. Leave it be.
Frame 2 is your pose. Make sure every part is changed somehow, even if it just changing each 1 degree from the original position.

When uploading, set it to repeat with Level 4 priority.

That should be enough override the default animations.