Pamela Galli
Registered User
Join date: 1 Dec 2007
Posts: 47
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07-25-2009 10:41
Yes, oven. Yesterday I put some simple cooking animations that I made, in an oven, and from the waist down my avi was all borked. Some data:
1) I have used these in other things with no problem, including a kitchen island just before trying the oven.
2) The anims work when played from inventory.
3) AO off, stopped all animations.
4) Put fresh anims in fresh oven and it worked this morning, till I decided to add another anim -- now they are all borked again.
5) Tried putting anims in different prim.
6) Tried Snowglobe and standard viewer.
I really need these anims in this oven and I cannot for the life of me figure out what is wrong.
Please help if you have any idea what is wrong.
Thank you!
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Bree Giffen
♥♣♦♠ Furrtune Hunter ♠♦♣♥
Join date: 22 Jun 2006
Posts: 2,715
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07-25-2009 13:17
Hmmm. Have you tried playing the animations from your inventory while you are standing and while you are sitting? Your animations might be a low priority that the avatar default sit animation is overriding a few joints. You might just need to add to your script in the oven and have it turn off the sit animation before it plays your anim. Also check if the oven itself has any built in animations.
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Pamela Galli
Registered User
Join date: 1 Dec 2007
Posts: 47
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07-25-2009 16:15
From: Bree Giffen Hmmm. Have you tried playing the animations from your inventory while you are standing and while you are sitting? Your animations might be a low priority that the avatar default sit animation is overriding a few joints. You might just need to add to your script in the oven and have it turn off the sit animation before it plays your anim. Also check if the oven itself has any built in animations. No, I will try playing from inventory while sitting, as I have only done it while standing. Also, the anims play perfectly from the object inventory, just not when I use the pie menu. Thanks so much for your reply -- I downloaded one of the anims again and made sure it is priority 4 -- but in any case, it works fine anywhere but this oven. Even when I rez a brand new copy. I made the oven myself and it does not have any other anims in it. I think I will rez a cube and see what happens with the cube.
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Innula Zenovka
Registered User
Join date: 20 Jun 2007
Posts: 1,825
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07-26-2009 06:45
From: Pamela Galli No, I will try playing from inventory while sitting, as I have only done it while standing. Also, the anims play perfectly from the object inventory, just not when I use the pie menu.
Thanks so much for your reply -- I downloaded one of the anims again and made sure it is priority 4 -- but in any case, it works fine anywhere but this oven. Even when I rez a brand new copy.
I made the oven myself and it does not have any other anims in it.
I think I will rez a cube and see what happens with the cube. I am not an animator but I write scripts for someone who is, and whenever we've had this kind of problem, it's been because I haven't stopped the default sit anim properly and it's over-ridden my friend's work, thus leaving the upper half of the seated av doing what we want it to and the lower half just sat there. Try using the poseball script here, http://wiki.secondlife.com/wiki/AO_Overriding_Pose_Ball which should stop everything except the anim it's trying to play. It's slightly unusual in that you set the sit target vector in the prim's description, not the script, so please put something like < 0.0, 0.0, 1.0 > in the description field or it probably won't work. If things do work using that, you know the problem's with your script. Even if they don't, you might get some clues from setting integer idebug = FALSE;//if TRUE then llOwnerSay sdebugs to integer idebeug = TRUE; this will make it tell you what's playing and what it's trying to stop at any one time.
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Bree Giffen
♥♣♦♠ Furrtune Hunter ♠♦♣♥
Join date: 22 Jun 2006
Posts: 2,715
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07-26-2009 08:36
That reminds me. There is also an option in the advanced menu (ctrl-alt-d) that shows all the animations currently playing on your avatar.
I've never seen that happening before so I'd like to hear what the problem was. Hope ya fix it!
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jeaniesing Trilling
Loves to animate & script
Join date: 21 Oct 2006
Posts: 61
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07-26-2009 18:31
are there sculpted parts in the oven? Set the oven to phantom and see if the problem persists... its possible that the unseen part of a sculpt has affected some joints that you didn't animate fully
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Cheree Bury
ChereeMotion Owner
Join date: 6 Jun 2007
Posts: 666
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07-27-2009 11:36
If you made the animation yourself, go back and make sure you moved every joint at least a little bit. We often overlook the abdomen and the collars, but double-check every joint. SL will sometimes try to animate joints that you did not move thinking you don't care about that joint.
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