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Head moving

Joe Hannibal
Registered User
Join date: 22 Apr 2004
Posts: 14
08-12-2004 16:43
anyone know how to stop a head from moving? I set the priority at 4 for the highest but still the head turns and in some cases turns backwards making it look quite goofy
Archanox Underthorn
Registered User
Join date: 20 May 2003
Posts: 168
08-12-2004 18:08
From: someone
Originally posted by Archanox Underthorn
When you upload an animation, SL checks the first and second frame. If a joint doesnt move at all between the first and second frame, that joint's priority is set to -1(everything plays over it). Conversely, if there is movement, and say you upload you animation at priority 4, that joint's priority would be 4 and nothing would play over it.


So in your case you want to make sure there is movement for the head and neck between frame 1 and 2. ^^
Joe Hannibal
Registered User
Join date: 22 Apr 2004
Posts: 14
08-12-2004 18:55
I have 10 frames and frame one is default standing frame 5 I have the pose, poser fills in between, when i upload i set loop start to 50% and loop end 50% so really, there is no animation does this still apply?
Archanox Underthorn
Registered User
Join date: 20 May 2003
Posts: 168
08-13-2004 15:58
Yup, it applies to matter what. Try putting a key frame for the head and neck on frame 2 and make them identical to the first frame.
Joe Hannibal
Registered User
Join date: 22 Apr 2004
Posts: 14
08-13-2004 21:01
Thank you so much took me a while to figure it out, but the graph view helped alot, ur exactly right there has to be a difference between 1st and 2nd frame if u want it to stay still :D
Orlando Mars
Registered User
Join date: 22 Apr 2004
Posts: 73
08-13-2004 23:46
I actually have a saved poser file that perturbs all the joints slightly between frame 1 and 2 for exactly this situation
Archanox Underthorn
Registered User
Join date: 20 May 2003
Posts: 168
08-14-2004 02:57
Err I'm sorry I accidentally told you to keep them the same in that last post sorry. Well you got the idea anyway ;)
Joe Hannibal
Registered User
Join date: 22 Apr 2004
Posts: 14
08-16-2004 09:12
yeah threw me off, but i figured out what u meant :D
Alex Drago
Registered User
Join date: 27 Aug 2004
Posts: 30
09-25-2004 04:42
Late post, but if you're just going to get poser to fill in between the stand, the pose, and the stand you're wasting.. something. SL has ease in/out options for the animation, so just make frame 2 your pose and tweak the in/out ease when you upload. Your animation will be smaller a file and upload a little faster to others.
Beau Perkins
Second Life Resident.
Join date: 25 Dec 2003
Posts: 1,061
10-02-2004 08:11
When Im making poses I just use two frames.

1st frame default
2nd frame my pose.

When I u/l it I check the looped button and it then skips frame 1 and I have my pose. I never had a problem doing it this way.
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