In other words, if I trigger the salute animation when my avatar happens to have hands on hips, I get a clench-fisted salute (Yes, I checked "relaxed hands."
. Or, if I happen to trigger the salute animation when my avatar has one hand on hip, weight shifted to one side, I get a leaning to one side salute. If I trigger the salute animation when my avatar happens to have both hands down to his sides, and is standing straight, the salute animation looks correct.It seems very unlikely to me that I would uncover such a significant bug on my first attempt at creating an animation, but I've repeated this four times with the same result.
Help?
Edit: Ok, let me put the question another way. Has anyone been able to make a standing animation, with any software, in the last few days, that completely over-rides default standing animations? Thanks.
Editing my edit: Arggh. I just tried the animation that hasn't worked for two days, and now it suddenly works.