Samara Kasshiki
Registered User
Join date: 28 Sep 2006
Posts: 30
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11-18-2008 15:38
Hi - new at this and using QAVIMATOR. My bar stool animation is looking great except that the avatar "scoots" a bit on the stool when it loops. I have tried all the tips for frame one can can't seem to get it to stop. It is not the stool as the animation does the same when just running on its own. It is like for a few frames it looses its coordinates. I assume this happens and I just don't know the trick. Couldn't find the answer in the past posts so any hints would be appreciated. Thanks. PS. I just tested and it does the same thing with a pose 
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Kornscope Komachi
Transitional human
Join date: 30 Aug 2006
Posts: 1,041
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11-18-2008 15:53
You know of frame one.. Just to recap.
The first animation frame is FRAME 2, not as you may think, FRAME 1. Leave frame one alone.. It's there to set the gesture and hands but is never actually played as an animation frame. You have to make the last frame a smooth blend into the first (second) frame. I do this by adding one frame to the end, copying the first frame and pasting into the last frame of the animation. I then make the second last frame a keyframe and delete the last frame, removing one of the two identical frames. This ain't the rules but ideas for you to work on. Have fun and be happy.
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SCOPE Homes, Bangu -----------------------------------------------------------------
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Samara Kasshiki
Registered User
Join date: 28 Sep 2006
Posts: 30
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11-18-2008 16:06
Pretty sure I tried all that and frame 1 was left alone and on the animation did make all movements go back to frame 2 points long before the animation moves (just testing).
I added more info and this does the same thing in a POSE where there is only one frame with info and it is set at 100 percent and 100 percent when uploading. I haven't noticed this problem with standing animations and poses. Today was the first time. Not sure either whether this is something that might happen in QAVIMATOR and not poser?
I'm bleary now so going on to something else. I'll revisit your tip tomorrow and make sure I didn't already do all that, but I think I did. THANKS though. I appreciate your input.
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Samara Kasshiki
Registered User
Join date: 28 Sep 2006
Posts: 30
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11-19-2008 18:21
I followed your instructions EXACTLY and even took out all the animations (just one pose) and tried a version making only three frames. Changed ease in and out and everything else I could think of and it still does the same thing. May be a function of the program. It "is" free.
Anyway if someone else has this problem you are not alone.
GOT IT: It was that body parts in frame two had not changed from frame one and so they were set as priority 1 no matter what I did.
So if this happens to you, make sure there are NO circles in frame two on anything you don't want to move -- like your BUTT (wink).
Moving on. Yeah. TY!
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