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thought I had it now I need help

Ron Rockwell
Second Life Resident
Join date: 11 Nov 2004
Posts: 25
01-17-2006 22:17
okay saw this question down a few from another except mine is more weird one.


I have had my poser from before xmas. and have been the victim of my hands after a few sec's minutes going off on there own. was told to move every body part and also did that tothe whole body was almost perfectly still. the hands still do it. I have been told they still go off like there still in a standing pose or as i call it driving. Yet on some poses where my wtf is the hands are fine and the pose is another variation of that pose.

So I need to know what im doing wrong cause i have come close on occasios but seems like im sill doing something wrong?or maybe it's aanother glitch or bug the Sl avie you play with in poser only has so many body parts to move and gone all up and down the dial moving eah one to try to kep him from moving.

Is there a way to see your product what it will look like before the upload in poser cause wasting tons of money
Seagel Neville
Far East User
Join date: 2 Jan 2005
Posts: 1,476
01-18-2006 18:47
Have you ever thought why your avatar postures like walking when you holds the forward button on your keyboard? And why does it change its pose in secs while just standing? Wow, it sits when you right click and select "Sit" in the pie-menu.
There are a lot of built-in animations in world. And they always let your avatar play animations whenever you control it and even whenever you let it free.
Ok, you've just known what happens. Your animation were overrided by built-in animations. So all you have to do is consider priority.

The explanation about priority.
And note that this information is the most important.

And make sure you change all states of "Preview while" while playing your animation on the uploading window. If you missed some joints to give priority, some states would override your animation.

Hope that helps.
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:) Seagel Neville :)