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what setting should i use when importing animation..not the pose

WindFairie Rosencrans
Registered User
Join date: 4 Feb 2005
Posts: 72
06-03-2005 09:27
hi all,

I am testing to get the walk animation work right in sl.
And it plays just once and it keeps the avie in stand still pose afterward

I guess there was something wrong in the import setting in sl when i was importing it..

Can anyone help me with this?
Robin Sojourner
Registered User
Join date: 16 Sep 2004
Posts: 1,080
06-03-2005 10:30
Hi WindFairie!

When you import, there is a little box that says, "Loop." Click on it, and your animation will keep playing until you do something to stop it. :)
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Robin (Sojourner) Wood
www.robinwood.com

"Second Life ... is an Internet-based virtual world ... and a libertarian anarchy..." Wikipedia
Jessica Kinsella
Artistic Heathen
Join date: 4 Feb 2005
Posts: 21
06-05-2005 18:58
and if you are using said pose in an Animation Overrider, say to replace another one... don't forget to reset the AO ::cringe::

if you want the whole thing to loop, make sure in is 0 and out is 100

don't forget to set some lead in and lead out.... looks really bad when your animation snaps into position and snaps back out...

don't leaves hands in open, it looks sloppy

remember to delete key frames for the head if you want the head to be moveable (the neck too for maximum mobility)

lets see... I think that's all the really simple mistakes I've, er... SOMEONE could make
WindFairie Rosencrans
Registered User
Join date: 4 Feb 2005
Posts: 72
06-06-2005 09:29
thnx guys for the kind replies:)