How to create dog animation in script?
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et0021 Jupiter
Registered User
Join date: 28 Sep 2009
Posts: 11
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11-17-2009 19:40
I need to create a dog animation using script?
But i totally have no idea how to start. I have done some research and found Puppeteer Prim and Poser 5-7. But the examples that I can find on them is only on avatar.
Can Puppeteer prim or Poser do animation on dogs or rats?
The dog animation I need to create are: Running, licking, jumping, sitting, barking, sitting.
And the dogs can only run in specific areas. if it reach the edge of the specific area it will do other action like sit.
Anybody know how to do it? Please help or give some advice.
Thanks!!
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Dylan Rickenbacker
Animator
Join date: 11 Oct 2006
Posts: 365
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11-18-2009 03:31
I've never done anything like that, but I can only imagine that it involves a lot of trial and error. Create your dog av first, make an educated guess at what the joints on the human av in Poser will have to do to make the movements look right, then try it out.
And unless you're insanely rich (and have way too much time on your hands), I guess you MUST use the Emerald viewer to do this, as this lets you preview animations on your own avatar before uploading.
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Deira Llanfair
Deira to rhyme with Myra
Join date: 16 Oct 2006
Posts: 2,315
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11-18-2009 04:05
Hi Et,
I'm not sure whether you want to make a dog avatar or whether you want to make a prim dog which is scripted to move in the way you describe.
If you want to turn the SL avatar figure into a dog, you have to do as Dylan has posted above and create animations and keep testing them until it looks ok.
If you plan is to make a dog as a prim animal, then it is a building, texturing and scripting thing - and you would be more likely to find help on those forums. They are a bit lower down the list from this one, which deals with avatar animation.
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Deira  Must create animations for head-desk and palm-face!.
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Malia Writer
Unemployed in paradise
Join date: 20 Aug 2007
Posts: 2,026
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11-18-2009 11:33
From: Dylan Rickenbacker I've never done anything like that, but I can only imagine that it involves a lot of trial and error. Create your dog av first, make an educated guess at what the joints on the human av in Poser will have to do to make the movements look right, then try it out.
And unless you're insanely rich (and have way too much time on your hands), I guess you MUST use the Emerald viewer to do this, as this lets you preview animations on your own avatar before uploading. Did something happen to the beta grid??? 
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et0021 Jupiter
Registered User
Join date: 28 Sep 2009
Posts: 11
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11-20-2009 00:25
Thanks for the advices... I want to create the dog using prim then use script to do the animation. But I don't know what the functions or how the flow will be like to b in the script. Anybody have any idea.
I will ask in the scripting forum too. Thanks!
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jeaniesing Trilling
Loves to animate & script
Join date: 21 Oct 2006
Posts: 61
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11-20-2009 17:13
it is a pretty daunting task if you aren't an experienced scripter... well.... even if you are  I can send you a notecard that has an example of how you animate child prims... you will take bits of that code and put it in a much larger script to make it work I assume the dog will listen to its owner, so you will have to learn about llListen.....you will also want a touch dialog menu if you want to compete with the pets already out there, so llDialog and touch events several scripts would be simplest for what you need: one to listen and communicate commands via lllmessageLinked another for the roaming functions that can be turned on and off by a message maybe a third for the prim animations.... now did you want to animate an avatar too?? (because this subforum is for avatar animations, really... yours sounds like a scripting question)
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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11-24-2009 08:15
From: et0021 Jupiter Thanks for the advices... I want to create the dog using prim then use script to do the animation. But I don't know what the functions or how the flow will be like to b in the script. Anybody have any idea.
I will ask in the scripting forum too. Thanks! puppeteer will work for this, and get you started fastest but probably won't have as much finesse as you want... scripting it yourself will be a tedious task, especially if you aren't familiar with rotation math and lsl scripting, but will yield cleaner results. scripting forum is where you'll be spending a lot of time =)
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