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"Packaging" Animations into something like a Multitool kit

Hotspur Otoole
Registered User
Join date: 4 Jan 2007
Posts: 95
03-22-2007 08:47
Hello, I just downloaded QVanimator, Daz and a few other tools, and am trying to teach myself a few animation things in order to get a series of poses that I need for a larger project. I am working on a "18th Century Set" of poses, that will do the following:

1) Raise a goblet in toast.

2) Inhale a pinch of snuff, and sneeze violently.

3) throw dice.

4) Kiss someone's hand. (this already exists, I know)

5) Smoke a pipe (this also likely already exists)

My question is.. can I "bundle" 5 separate anims into an object like "Multitool" that allows you to do multiple things, like hug and kiss? Obviously, the answer is "yes", but I was wondering how one went about it?

H.
Ged Larsen
thwarted by quaternions
Join date: 4 Dec 2006
Posts: 294
03-22-2007 09:24
From: Hotspur Otoole
Hello, I just downloaded QVanimator, Daz and a few other tools, and am trying to teach myself a few animation things in order to get a series of poses that I need for a larger project. I am working on a "18th Century Set" of poses, that will do the following:

1) Raise a goblet in toast.

2) Inhale a pinch of snuff, and sneeze violently.

3) throw dice.

4) Kiss someone's hand. (this already exists, I know)

5) Smoke a pipe (this also likely already exists)

My question is.. can I "bundle" 5 separate anims into an object like "Multitool" that allows you to do multiple things, like hug and kiss? Obviously, the answer is "yes", but I was wondering how one went about it?

H.


Sorry I can't help you with your actual question, but Ordinal Malaprop already has a pretty cool snuff / sneeze animation packaged with a snuffbox.
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Sys Slade
Registered User
Join date: 15 Feb 2007
Posts: 626
03-22-2007 09:33
Pack all your anims into the HUD or poseball you want to use, and use llStopAnimation() and llStartAnimation() to control what anims are playing.

http://rpgstats.com/wiki/index.php?title=ExampleAnimationBasic
Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
03-22-2007 09:55
From: Hotspur Otoole

My question is.. can I "bundle" 5 separate anims into an object like "Multitool" that allows you to do multiple things, like hug and kiss? Obviously, the answer is "yes", but I was wondering how one went about it?

The short answer is that you script it. You make an attachment with all the animations in it and a script to play the animations. Look at free hug attachments to see how this is done.
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