Jim Gustafson
Registered User
Join date: 6 Feb 2007
Posts: 84
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02-06-2008 01:59
Hi,
I'm using Poser 5 to create animations. Unfortunately they sometimes don't look the same in Poser and in world, because I only have the SL-Standard Avatar in Poser.
Does anybody know what's the best way to transform the Avatar measures from the AV-Appearance and apply them into a Poser-Avatar, so that the Animations will match better between these two worlds?
TIA
Jim
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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02-06-2008 03:13
best way? guess. no really, that's it.
there is no accounting for bone length, so even if it looks perfect in the preview, it won't be perfect for specific avs.
for fun try to do something as simple as arms crossing your chest. then test it on different sized avs...
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