Now I want to extend the bvh to 60 frames and animate it. When I do this, each frame is now a key frame - the key button has a key in it for every frame. So.. I manually clicked that button 58 times to unset the "keyframe" thing. I then went to frame 30, repositioned my av, and set it as a keyframe. Now having a keyframe in frames 0, 1, 30, and the last frame, I expected Avimator to "fill in" the other frames.
Well, a few things happened:
1. Somehow my last frame now has the av forced into the T position. And I am unable to do anything about it.
2. My av just sits still throughout the animation, with a single frame change when frame 30 is played.
3. When the final frame is played, my av is left in the T position.
Other things I noticed:
1. The file with frame 0 and 1 only - I need to load it two or three times before Avimator will have loaded it properly.
2. While editing the two frame bvh, I needed to temporarily add a third frame so I could reposition the av in frame 1 without my av going crazy or disappearing completely.
3. I was able to remove the last frame with my av in T position *once* by selecting it, reducing the total frame count by click-dragging my cursor in the "Frame 31 of 60" box, then clicking the frame slider and pressing left arrow key. I am unable to do this again. Ugh. How weird is that?
4. I am unable to unset frame 0 as a keyframe. Is this something I should be concerned about?
What am I doing wrong?
