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Fixing an Eixisting Animation?

Milla Alexandre
Milla Alexandre
Join date: 22 Jan 2007
Posts: 1,759
10-30-2007 15:47
I have a bunch of great animations that I interchange in my AO's.....one set of 'sits' in particular is driving me nuts. The poses themselves are great.....but they make the avitar hover above what ever I am sitting on, instead of actually connecting with the object.

I had asked the creator once if there was any way to solve this and they just simply said no, it's the pose.

Well....from all I'm reading about animations here...there should be a way to fix the alignment. It happens whether I use them in an AO...or independently.....the AV hovers. Is there a way to correct it? And, if so.....I'm guessing I probably have to be the original creator to actually edit it?
Anti Antonelli
Deranged Toymaker
Join date: 25 Apr 2006
Posts: 1,091
10-30-2007 17:42
Sorry, no. There isn't any way to edit animations in SL, nor is there a way to download them and edit them with an external program once they have been uploaded to SL.

If an animation will be placed in a piece of furniture or a poseball you can change the "target" inside the script and thereby offset your final position in any direction, but AOs don't work that way so you're stuck with the default position and whatever position is "baked" into the animation itself.
Luth Brodie
Registered User
Join date: 31 May 2004
Posts: 530
10-30-2007 21:07
The origional creator can fix it if they still have the animation file. Whether they will or not is up to them.

There really needs to be an easy way to make adjustments to the animation file because of this issue. The sits probably fit the animator but because of the extreme differences in leg lengths available of course it will not work with everyone. I hope the "expressive puppetering" that LL's been working on (if ever finished) will allow people to modify their purchased animation files.
_____________________
"'Aarrr,' roared the Pirate Captain, because it seemed a good way to end the conversation."
The Pirates! In An Adventure With Scientists.

Reel Expression Poses and Animations:
reelgeek.co.uk/blog
Arsenic Soyinka
Registered User
Join date: 1 Dec 2005
Posts: 168
10-31-2007 03:35
.

here's my advice ...

learn to make your own animations and poses ...
its not as hard as one might think ...
plus sitting poses dont take that much time or knowledge to make

you can either use Qavimator - qavimator.org
or try Daz - daz3d.com ...

they have free program downloads

also there is plenty of info and faq's here in forums
as to how they work

that way you can make your own stuff ...
and unlike the Big Boys, and with some practice,
yours wont hover and they will be aligned properly ...
and you can hook them up with ao's if you want to

there is absolutely noooo mystique to making sitting poses


.
Atom Burma
Registered User
Join date: 30 May 2006
Posts: 685
10-31-2007 07:12
It depends on the rights on the object, most items like that are no-mod. but you can always switch up the animation with one you like, but re-name it the exact name. most of those devices use notecards that call up the anim based on it's name. but it may also get worse. it depends on the default rotation and position of the prim that houses the scripts. you could be totally upside down, or rotated to an odd angle. you could always just buy a new AO:)
Milla Alexandre
Milla Alexandre
Join date: 22 Jan 2007
Posts: 1,759
10-31-2007 07:46
Thanks guys.....you pretty much answered the way I suspected. But I don't know who's question Atom was answering..not mine LOL

Anyway..I may have a go at those free programs and see what I can come up with. It looks, from all I've read, like a tedius process....then again... I AM a nerd of sorts, or I wouldn't be here in the first place. LOL