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Locking the hands to the ground in Poser 6

Danger Pugilist
Registered User
Join date: 20 Nov 2006
Posts: 6
12-14-2006 06:05
Hi, I searched the forums but couldn't find an answer to this, and was hoping someone could help me. I have a model in poser that is on her hands and knees on the ground, I am using frame 2 and beyond for this with the break spline set on frame 1 and 2, so the looping looks great. But what I need to do is move her hips around during the animation all the while keeping her hands locked to the ground, similar to how the feet are locked to the ground. What ends up happening when the hips are moved, is the hands move in sync with them, and it looks kinda wierd. Anyone have any suggestions? I tried using Magnets in Poser 6, but really couldn't get them to work.

Any help is very much appreciated.

DP
Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
12-14-2006 07:02
Somehow I think I can guess what this animation is.

Under the Figure menu, turn on Inverse kinematics for the hands. Inverse kinematics is how the feet stay rooted in place; it's on by default for the feet, and you can choose to turn it on for the hands.
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The Motion Merchant - an animation store specializing in two-person interactions
Danger Pugilist
Registered User
Join date: 20 Nov 2006
Posts: 6
12-14-2006 07:12
:) Isn't that what SL is for?

Thanks I will give that a try....