Whenever Timeless
Registered User
Join date: 23 Oct 2007
Posts: 6
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08-06-2009 06:35
I've been doing animations using Daz3D and importing them to SL. It works pretty good for single AVI animation, but 2 avi or more animations seem to be very far off using the standard SL model in DAZ3D.
Is there a way to export your Shape from SL to DAZ3D or to edit the the DAZ3D models using the SL Parameters
Thank you For your help
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Terminus Serpente
Registered User
Join date: 6 Aug 2009
Posts: 6
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08-06-2009 14:52
The only option I know for a 3rd party application adjusting the avatar shape like SL does is via a Blender file from Domino Marama's site. http://dominodesigns.info/
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Whenever Timeless
Registered User
Join date: 23 Oct 2007
Posts: 6
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08-06-2009 15:00
Thank you for the lead Terminus, Ill look into it
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Terminus Serpente
Registered User
Join date: 6 Aug 2009
Posts: 6
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08-06-2009 15:42
You are welcome. I just remembered that Blender can also generate SL style BVH http://tentacolor.com/tag/bvh/Unfortunately you would have to somehow figure out how to combine the morphing mesh and BVH armature on your own :\
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