Desiree Lorgsval
Registered User
Join date: 10 Oct 2008
Posts: 45
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02-23-2009 15:34
Hi, I've made some poses in Poser (sitting, stretching out mostly) and am testing in the preview grid. The poses are fine, but I'm befuddled about the head movement thing. I *want* the head to move around as it does in SL. I understand that frame 1 needs to be set to the default (T) pose, and I do that. then do my pose in frame 2, but no changes on the head or neck. (That's what I've read will keep head movement, if you leave head/neck at default) I've tried uploading at every priority level, and the same thing: no head movement. Except now, I get head movement (and some nice upper body movement that I like) when I first load the pose, but it all stops as soon as I start to move the camera view. If I click on my av's head, it takes me back to my default camera (seeing my av from the back) and I get the movement back. If I could just keep that nice movement when I rotate the camera, so I could see it from the front, everything would be peachy. What's going on and where have I failed? Thanks! Des
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Galena Qi
Registered User
Join date: 9 Sep 2006
Posts: 249
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02-23-2009 17:37
The head rotation is priority 1, so you have to upload poses at priority 0 to not override the head.
I think what you're seeing is normal - when you alt-click on the avatar, it freezes the camera focus on the avatar, so moving your mouse no longer changes the camera position. If you alt-click on the ground on either side of the avatar, that will recenter the camera on that spot and your avatar's head should turn to follow. At least that's what I see in the beta grid for both the default SL stands and my own animations. This is true whether the animation is played alone or from an AO.
When you click on the avatar, it moves the camera to the back (actually, my avatar turns a 180 to face away). Use alt-click instead.
To see what animations are playing and their priorities turn on Animation Info in the Advanced/Character menu.
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Desiree Lorgsval
Registered User
Join date: 10 Oct 2008
Posts: 45
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02-23-2009 18:25
Well whatdya know! That worked, the alt click. Thank you!!!
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