Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Play Once and Stop Last frame

Gusher Castaignede
SL Builder
Join date: 8 Oct 2007
Posts: 342
06-01-2009 14:50
How do I get an animation to play once but stop on last frame and remain there? Currently have it to play once but ends up on first frame from start.
_____________________
Vist Us at
http://slurl.com/secondlife/Saddle%20Canyon/94/138/21/
Bree Giffen
♥♣♦♠ Furrtune Hunter ♠♦♣♥
Join date: 22 Jun 2006
Posts: 2,715
06-01-2009 23:06
When you upload you need to check the loop box and set the the in and out % to 100. This will cause the animation to play and then loop the last frame. At least that's how I remember it.
Gusher Castaignede
SL Builder
Join date: 8 Oct 2007
Posts: 342
06-01-2009 23:46
Hello Bree,

that did help, worked brilliant! The animation I used is a falling to ground animation and wanted to ask a final question why after avatar falls to ground it ends up under the ground, but in Daz Studio it looks normal. Any way that cna be fixed?

From: Bree Giffen
When you upload you need to check the loop box and set the the in and out % to 100. This will cause the animation to play and then loop the last frame. At least that's how I remember it.
_____________________
Vist Us at
http://slurl.com/secondlife/Saddle%20Canyon/94/138/21/
Bree Giffen
♥♣♦♠ Furrtune Hunter ♠♦♣♥
Join date: 22 Jun 2006
Posts: 2,715
06-02-2009 20:47
I'm not sure why that happens. Maybe Daz uses a different height avatar. The only thing you could try in Daz is to not make your avatar fall all the way to the 'ground' in Daz. Make it look like they are falling onto an invisible platform. Then try uploading that animation and see how it looks. It might look strange in Daz but look perfectly normal in SL.

You may also want to test your animations in SL with a really tall avatar and a really short avatar because avatar height sometimes affects how the avatar interacts with the ground.
Gusher Castaignede
SL Builder
Join date: 8 Oct 2007
Posts: 342
06-02-2009 22:14
Okay thanks Bree, am just gonna experiment morew with it and see what results I get..

From: Bree Giffen
I'm not sure why that happens. Maybe Daz uses a different height avatar. The only thing you could try in Daz is to not make your avatar fall all the way to the 'ground' in Daz. Make it look like they are falling onto an invisible platform. Then try uploading that animation and see how it looks. It might look strange in Daz but look perfectly normal in SL.

You may also want to test your animations in SL with a really tall avatar and a really short avatar because avatar height sometimes affects how the avatar interacts with the ground.
_____________________
Vist Us at
http://slurl.com/secondlife/Saddle%20Canyon/94/138/21/