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Asset file too large

Carl Temin
Registered User
Join date: 29 Sep 2006
Posts: 39
04-10-2007 03:10
Hello everybody

Could someone please tell me why a standard 800 frame <30secs animation fails to up load due to the following reason

"Asset file too large, all animations files must be less than 60,000bytes."

This error comes up whenever i try to upload bvh files on 3 dances i made with poser 6. I have used the same method in all my >2000 animations i have made.

What on Earth is going on? Someone here could tell me please as i took me two weeks to make these dances.

Kind regards


Carl
Darien Caldwell
Registered User
Join date: 12 Oct 2006
Posts: 3,127
04-10-2007 12:50
Sounds like they are too big. It wouldn't surprise me to find out LL reduced the maximum size of animations. Are you certain the animations you uploaded in the past were just as big, bytewise?
Jopsy Pendragon
Perpetual Outsider
Join date: 15 Jan 2004
Posts: 1,906
04-10-2007 13:31
A single animation that's larger than the SL client download? Egads. :)
Dnel DaSilva
Master Xessorizer
Join date: 22 May 2005
Posts: 781
04-10-2007 13:32
It's 60kb not 60mb Jopsy ;)
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Gearsawe Stonecutter
Over there
Join date: 14 Sep 2005
Posts: 614
04-10-2007 14:37
Reduce your frame rate. remember SL interpolates between each frame anyways.

60k? hmm. so is that a text file size? or when all the floats are converted? Any way to change the accuracy? of the angle when they are export to the BHV file. Kind of like when AutoCAD exports a DXF you can choose the precision. Small precision makes a smaller file but less accurate too. Do we really need 1/10000 of a degree of accuracy. 1/10 of a degree when it comes to character animation is still a very small amount of movement.
Carl Temin
Registered User
Join date: 29 Sep 2006
Posts: 39
Too large
04-10-2007 16:11
Hi folks

Well this animation is the same as all the others ive been uploading in fact smaller than the 900 frame ones i normally upload. I canee understand it captain.

Even if i chop the animation in half it still says the same thing which is rediculous.

This is just three dances, no different from many i have uploaded even during the same session. Very strange.

Is that right about the frame rate,? I did not know you could upload at frame rate less than 30. If that is the case I shall have a go..

thanks to you all for responding.
Jopsy Pendragon
Perpetual Outsider
Join date: 15 Jan 2004
Posts: 1,906
04-10-2007 16:37
From: Dnel DaSilva
It's 60kb not 60mb Jopsy ;)


Ack, my error. 60k is far far more reasonable. I'll shut up now. :)
Pulaski Fizz
Registered User
Join date: 5 Jun 2005
Posts: 110
Huh?
10-19-2008 09:10
I know this is an old thread, but I have seen no answer.

I can upload some bvh's that are 900 frames at 30 fps (not my norm). Yet some that are about 1/2 the size, 450 frames and 15fps I get the message my file is too large. This makes no sense to me at all, both bvh's come out of poser 6.

Has anyone run figured this one out?
Pulaski Fizz
Registered User
Join date: 5 Jun 2005
Posts: 110
10-22-2008 09:05
Seriously are there just 2 of us that have run into this issue?
MsSlinkySilks Savira
Registered User
Join date: 14 Oct 2008
Posts: 6
10-24-2008 02:22
No, make that 3 people interested.

I've got animations over 300 frames and anything that size gets bounced out. HOWEVER, one working bvh file is 156KB and did upload to SL. I'm confused

I have tried exporting animations in pieces (first 100 frames, second 100 frames,) but I have no knowledge how to string them together in a poseball or AO item.

I also get the feeling the limit is 260kb (or 256kb) .. maybe the error message is a misprinting?
MsSlinkySilks Savira
Registered User
Join date: 14 Oct 2008
Posts: 6
10-24-2008 02:36
From: MsSlinkySilks Savira
No, make that 3 people interested.

I've got animations over 300 frames and anything that size gets bounced out. HOWEVER, one working bvh file is 156KB and did upload to SL. I'm confused

I have tried exporting animations in pieces (first 100 frames, second 100 frames,) but I have no knowledge how to string them together in a poseball or AO item.

I also get the feeling the limit is 260kb (or 256kb) .. maybe the error message is a misprinting?


I've changed the frame rates on my animation.. at full, 600 fr at 30 fps , it's 283kb
25 fps , it's 251kb
20 fps 203kb
15 fps 154kb

the 20fps and 15fps uploaded, the 25 fps did not
Pulaski Fizz
Registered User
Join date: 5 Jun 2005
Posts: 110
10-24-2008 05:03
Its just odd that sometimes I can upload a bvh with 900 frames and 30fps and other times I can't even upload 20fps 600 frames and its a smaller file. SL just seems indiscriminate about which files it likes.
Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
10-24-2008 22:56
I imagine it's a matter of how SL rebuilds the file to meet it's own internal standards... it may be doing some tweening of it's own, which seems really weird, but it's the best guess I've got (and I've learned nothing is to odd for SL)
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Imago Aeon
Animation Designer
Join date: 23 Oct 2007
Posts: 65
11-23-2008 16:13
Gah... Necro-ing.

But did anyone figure this out? I'm also wondering how many frames you can upload to SL at one shot. Because I've done up to 200 but then when I tried for 500 it told me it was too big of a file. Horrific. But I guess if they didn't limit it someway then you could upload a whole movie for a poseball. *laughs*

I'll play around with it maybe find a work-a-round to post for anyone who's looking through here and just finds dead air and no real definitive answers. (I hate that.)
Alexandre Yanimayer
Registered User
Join date: 31 Aug 2009
Posts: 12
09-08-2009 02:28
From: MsSlinkySilks Savira


I have tried exporting animations in pieces (first 100 frames, second 100 frames,) but I have no knowledge how to string them together in a poseball or AO item.

QUOTE]

I think it's the best solution. Do you know how to string them together? an script... maybe we should obtain this script an share......
Carl Temin
Registered User
Join date: 29 Sep 2006
Posts: 39
09-15-2009 08:44
Yep its now September 09 and its still happening to me and I still don't have an answer.

HEEEELLLLLLPPPPPPPPPPPP !

Lindens are deaf you know !


Carl Temin