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linked pose ball chaos

Aral Levitt
Aral Levitt
Join date: 28 Apr 2006
Posts: 6
12-06-2006 05:13
I just finished building a pool with multiple pose balls on it. Linked it all, structure and poses. Now, when i select a pose ball to sit or float, i get redirected to other poses across the pool. I know it must be the linking order that does this, but how can i solve it?Anyone experienced this before?
Heather Shortbread
.
Join date: 22 Sep 2005
Posts: 52
12-06-2006 07:51
Are the poses under the prim water? If so you are clicking on the water and trying to sit there, making you sit on the whole thing, and it just picks any old place to sit. Try going into you poseball script and adjusting the vaule of how far away you sit on the poseball. (like make yourself sit a little lower and have the poseball above the water)
Aral Levitt
Aral Levitt
Join date: 28 Apr 2006
Posts: 6
not water issues
12-13-2006 05:58
No, the pose balls are above water. I am not clicking on the water prim.. And this doesn't happen with smaller linked areas with scattered pose balls. When the structure reaches a certain size, the pose balls start behaving like this. Happened before, on other structures i built...any ideas?
Happy Bedlam
Registered User
Join date: 15 Jan 2006
Posts: 48
12-13-2006 12:00
This sounds like a scripting or, like you said, a prim linking issue. you might want to cross post this to these other forum areas. But in the mean time I will ask around
Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
05-09-2009 08:09
Aral, you asked a question on another forum about "forbidden", but gave us no way other than posting on this thread to respond to you.

Try asking the question in the Resident Answers forum, where people can respond. It's a well known problem; a bungled attempt to avoid hacks, that disallows use of certain database command keywords in certain orders in a post. For example, after "select" there are a number of words you can't use.
Bree Giffen
♥♣♦♠ Furrtune Hunter ♠♦♣♥
Join date: 22 Jun 2006
Posts: 2,715
05-09-2009 23:02
I had that problem too! You can pretty much leave all your poseballs unlinked to solve the problem. Just enable the lock on the each one.