hi folks. okay i am only aobut a month old to animating, but am taking fairly well to it, using Poser 6. i have encountered a problem which is baffling me.
i assume this is an issue of whatever tweaking SL does to a BVH file when it analyzes it before upload. but the problem is this:
i am tring to bring my avatar's hand Together, in front of him, with the PALMS facing DOWN (toward the ground), not dissimilar to how a fancy chap would prop himself up on a cane in front of him, or imagine grasping a helium balloon underneath your two hands, right in front of you.. waist level, with the hand brought together so that they are touching each other (the top/insides of the thumbs touching.)
it WILL NOT WORK. no matter what i do, when i upload to SL, it resets the hands to about hip width. i have tried a number of workarounds to try to pin down the problem. IK on, IK off; Joint Limits on, and off; standing, sitting; adjusting the collar's up/down-back/front to raise the hand positionup to chest level... rotating the hips or center of mass. NOTHING.
now, i dont think this is an issue of simply some sort of limit that the hand part cannot cross in front, as i have seen plenty other animations where this occurs.. the Clap/applause, or the muscle show-off animation... so i am perplexed as to why this wont work. is it because i want the palms to face DOWN (as those examples i mentioned the hands are together, palms touching and facing towards the opposite side, not the ground)??
im really hitting a roadblock here. does anyone have any tips, or bug-issues i may not know of? or is there something totally basic (or intricate) i am simply overlooking?
any help would be greatly appreciated.
Thanks in advance!
-Yttria