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Rotating head and hips after upload

Djezebel Drake
Registered User
Join date: 28 Apr 2006
Posts: 17
08-28-2007 01:44
Hello,

I've trying to fix that "bug" but didn't work on it. If I can find some help it would be cool.

The animation is really simple : the character is in a middle of a circle.
He will do 2 steps forward and then turn on his right and follow the "circle".
After that, he will reenter in the circle to the center point.

Well, the hips do the right movement and the geometry of the animation is ok.
But, on the first part of the circle (from 0 to 180°), the character is rotating in the other sense (at 90° he's back to the way in order to facing the line) and then from 180° to 360° it's ok.

The head however always look in one direction.

On poser there's no issue with it, the animation is really perfect.
On SL, it doesn't work properly.

So what can I do ?
Pussy Dailey
Registered User
Join date: 20 Dec 2006
Posts: 2
anim probs
08-28-2007 03:23
Hi
I had a similar problems with some of my anims where the head doesnt follow the hip rotation. It looks great in Poser but screws up when previewed in SL.
Try playing with the head and neck rotation in Poser by rotating them in to the direction of travel by inserting key frames where the figure starts and stops turning, then save and preview in SL.
Theres no set formula and it doesnt always work but I managed to sort a few out by experimentation.
Bye xx