I'm definitely an animating newbie. I am trying to make a simple animation, using Poser 6 and the SL female avatar, that has the avatar doing a back bend and then setting up a loop where she moves slightly backward and forward. To keep this "G"-rated we won't go into why she moves that way. ~chuckles~
Anyway, I start off with the SL female avatar in the "T" position, the frame counter on frame 2, and then I begin bending, pulling and reshaping all the necessary body parts to get the avatar in the backbend position. So far so good.
When I set the scene on frame 10, when I want to pull the hips forward a bit, having set IK for both hands and feet, all appears to be in order in the animation viewer. A new keyframe for hips is defined at frame 10 with "tween" frames designated between frames 2 and 10.
When I single step through frames 2 through 10 the whole avatar moves, as if starting below the ground and does some crazy gyrations to end up in the keyframe #10 position. In theory, the avatar should just shift slightly back and forth, while remaining in the backbend position.
I know there's bound to be some initial setting I forget to set, or maybe I need to do some tweaking using graph view but I've been messing with this for over a week now and I'm stumped and getting quite frustrated. Any help anyone could provide in explaining what I'm doing wrong would be great appreciated. Thank you!
Bartiloux