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poser shifting poses

Synthia Gynoid
PRIMAL DREAMS
Join date: 10 Jul 2007
Posts: 52
01-31-2008 07:30
Hi, I've got a question that has probably been addressed before, but I couldn't find anything just now while searching the forums. Probably I'm not using the right magic words, lol. :)

I'm teaching myself Poser 4, and I'm pretty happy with it. However, it does something weird that I don't know how to address or prevent. It's kind of hard to explain, and I'm probably not using the right technical language, so please forgive any jargon flubs. :) Anyway, here goes.

Let's say I'm building a simple animation using a sequence of poses that I've saved as dots, plugging them into key frames along the sequence. So far so good. But when I play the animation in poser, as I'm building it, almost immediately I notice that the poses go off track. A given key frame pose moves somehow, becomes different, shifts some joint positions. I can go back to that key frame and paste in the original dot pose, but as soon as I play the sequence the 'corruption' occurs again. It's like the program is doing some kind of weird smoothing function or something... but it's altering my key frame data, not simply interpolating between key frames. I can look at the actual key frame itself and see that the pose is changed... it's easy to see, when I paste in the 'original' dot pose and the thing shifts around. I don't get this.

I understand this is probably something very simple, probably addressed many many times already in these forums, so I apologize ahead of time. But with all the experts here, I figured if I asked even this stupid question, I might be able to get an answer that saves me several hours of beating my head against a wall, lol. :)

Thanks very much,
Deira Llanfair
Deira to rhyme with Myra
Join date: 16 Oct 2006
Posts: 2,315
01-31-2008 09:12
You could try changing your interpolation type from splinal to linear and see if that makes a difference. (Easiest to change using the animation pallate, I think.)
_____________________
Deira :)
Must create animations for head-desk and palm-face!.
Synthia Gynoid
PRIMAL DREAMS
Join date: 10 Jul 2007
Posts: 52
02-05-2008 19:04
Thanks! That actually helps a lot... spline is interesting, but it's also way strange the way it creates such exaggerated movement between key frames. I can see where it would be useful for flamboyant or sweeping gestures, like for some dancing animations or things like that... but otherwise I think I'm sticking with linear.

Thanks again for the suggestion! :)

Blessed Be,

- Syn