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sit animation wont sit still help please!

Drah Kappler
Registered User
Join date: 24 Aug 2007
Posts: 3
04-27-2008 02:53
Hello
I have created a pose using poser 7 to sit on a motorcycle. I kept frame 1 as the T-pose and frame 2 is the actual sitting pose with knees spread out and arms raised. Problem is in the SL upload preview priority set at 4 and looped the pose looks fine in preview, however after uploading and trying the pose the lower body is perfect and the upper body follows the mouse movement. EX: if mouse moved right the av twists the upper body in that direction and it has a breathing effect. How can i get the pose to remain perfectly still for the duration of the sit?
Cheers
Drah
Deira Llanfair
Deira to rhyme with Myra
Join date: 16 Oct 2006
Posts: 2,315
04-27-2008 07:43
Hi Drah, sounds like you need to go back into Poser and get on Frame 2 and make sure you have moved every joint just a few degrees. Check them all - the chest abdomen, collar (left and right), neck, head as well as arm and leg joins. I think you will probably find the abdomen or chest joints just need to be moved a few degress to make sure they are not ignored when you upoad to SL. If a joint does not move at all between frame 1 and 2 it is ignored and the default SL animation will apply - in this case following the mouse movement.
_____________________
Deira :)
Must create animations for head-desk and palm-face!.
Drah Kappler
Registered User
Join date: 24 Aug 2007
Posts: 3
04-27-2008 11:55
Ah ok thanks I'll give that a try the only parts i moved for upper body were shoulders,forearms and fingers the rest was lower body hip,legs and feet. So your suggestion makes a lot of sense thanks.

Just a small update: Thank you very much editing the other parts in slightest amount seemed to correct the problem.
Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
04-27-2008 15:40
You might want to keep the head joint free (unchanged) so that the av's head is free to turn normally as it does in SL. This helps to make static poses a little less annoyingly static.