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Bug - Hand settings

Eata Kitty
Registered User
Join date: 21 Jan 2005
Posts: 387
01-22-2007 06:51
It seems that if you have arms controlled by seperate animations (IE two anims, each having keyframes for only one arm) then this will cause problems with hand settings.

Using Fist Left on one animation and Fist Right on the other will cause one of the hands to open (Appears to be Spread).

Only solution I can find is to use the fist option on both anims which will keep both hands closed.
Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
01-22-2007 08:36
aha, this explains why the hand settings are right in some situations and not in others with my animations. Thanks for pointing this out!
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