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using a non looped anim with MLP |
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Shep Planer
Registered User
Join date: 9 Apr 2007
Posts: 153
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10-10-2007 20:51
Im using an animation which isnt looped with MLP 1.2 but when the animation finishes my avatar goes into a deformed position with head backwards and laying in the air etc. Does anyone know why this happens and how to make it so that when it finishes I just stand up? Thanks
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Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
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10-10-2007 21:08
Well one approach would be to make the stand at the end part of the animation. As in, actually have the avatar return to standing in your animation, and then when uploading set it to loop with In and Out both set to 100.
As for why it happens, it's just a result of how MLP is scripted. You could go into the script yourself and adjust it to go back to the stand after a pause to play the animation, but it's probably easier to just make standing back up at the end part of the animation. _____________________
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Shep Planer
Registered User
Join date: 9 Apr 2007
Posts: 153
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10-10-2007 21:29
Well one approach would be to make the stand at the end part of the animation. As in, actually have the avatar return to standing in your animation, and then when uploading set it to loop with In and Out both set to 100. As for why it happens, it's just a result of how MLP is scripted. You could go into the script yourself and adjust it to go back to the stand after a pause to play the animation, but it's probably easier to just make standing back up at the end part of the animation. Hi, ok I just did what you said and now at the end of the anim my avatr freezes until I press "stand up" button. |
Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
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10-10-2007 21:43
Wait, what exactly do you want to have happen? In your original post when you say you want it to stand up, do you mean unsit the avatar? That you would have to adjust in the script.
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![]() The Motion Merchant - an animation store specializing in two-person interactions |
Shep Planer
Registered User
Join date: 9 Apr 2007
Posts: 153
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10-10-2007 21:45
Wait, what exactly do you want to have happen? In your original post when you say you want it to stand up, do you mean unsit the avatar? That you would have to adjust in the script. Yes I want to unsit the av after the unlooped anim. Do you know which part of the script it would be? Thanks |
Crystal Falcon
Registered Silly User
Join date: 9 Aug 2006
Posts: 631
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10-11-2007 10:59
Yes I want to unsit the av after the unlooped anim. Do you know which part of the script it would be? Thanks Yes! The part you haven't written yet? ![]() (Maybe the MLP isn't the best tool to play your anim? Why not play it from an SL gesture, which are designed for unlooped anims?) ![]() _____________________
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Shep Planer
Registered User
Join date: 9 Apr 2007
Posts: 153
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10-13-2007 00:52
Yes! The part you haven't written yet? ![]() (Maybe the MLP isn't the best tool to play your anim? Why not play it from an SL gesture, which are designed for unlooped anims?) ![]() Hi, cause im making an object with a lot of animations in it so i need the menu etc. |