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Laying perfectly still?

Tod69 Talamasca
The Human Tripod ;)
Join date: 20 Sep 2005
Posts: 4,107
06-20-2007 05:21
Been working on a pose animation where the avatar is 'supposed' to lay perfectly still.

Yet when uploaded, the upper half still moves if the mouse is bumped/moved or even on its own.

I've set the Priority to 4, even tried adjusting to In/Out % to no avail.

All the upper body parts were keyed and the keys set to Linear, then to 'break keys'.

Still... It Moves!!

Any clue where I'm messing this up??

(using Poser 5 Just so ya know)
Deira Llanfair
Deira to rhyme with Myra
Join date: 16 Oct 2006
Posts: 2,315
06-20-2007 06:20
Did you make sure that every joint had been moved at least a degree or so on frame 2 from the frame 1 position? If a joint has not been moved at all then SL will ignore it and the default animation running at the time will take priority.
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Deira :)
Must create animations for head-desk and palm-face!.
Tod69 Talamasca
The Human Tripod ;)
Join date: 20 Sep 2005
Posts: 4,107
06-20-2007 09:27
AH-HA!! That may be what I've missed!! Thanks!!!
Suzhanna Rossini
Shopaholic
Join date: 2 Apr 2007
Posts: 109
06-23-2007 01:12
From: Deira Llanfair
Did you make sure that every joint had been moved at least a degree or so on frame 2 from the frame 1 position? If a joint has not been moved at all then SL will ignore it and the default animation running at the time will take priority.


About that thing... What's the easiest way to accomplish that? Move every joint I mean... Would it be enough to have the t-pose in frame one, and move the entire manequin slightly to the left for example?
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When I'm hot, I'm cooking - When I'm not, I'm a bitch..
Absinthe Sautereau
Registered User
Join date: 26 Mar 2007
Posts: 86
06-25-2007 11:12
Nope, that only moves the hip actually. You can either go through the heirarchy, and just tweak every X rot. Or use somethgin like SLAT that has a "perturb first frame". Once you have such a thing, why not save it and use it as your default startign position.
Tod69 Talamasca
The Human Tripod ;)
Join date: 20 Sep 2005
Posts: 4,107
06-25-2007 11:20
From: Suzhanna Rossini
About that thing... What's the easiest way to accomplish that? Move every joint I mean... Would it be enough to have the t-pose in frame one, and move the entire manequin slightly to the left for example?


Well, in Poser 5 I just moved every joint 1 %. Not even noticable on screen.
RobbyRacoon Olmstead
Red warrior is hungry!
Join date: 20 Sep 2006
Posts: 1,821
06-25-2007 11:33
From: Tod69 Talamasca
Well, in Poser 5 I just moved every joint 1 %. Not even noticable on screen.


That's pretty much what I do as well, though there have been a few instances in the past (maybe not an issue now?) where I've had to move certain joints - I think it was the chest - slightly more than that for SL to consider it movement.
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