Fur Yifu
Registered User
Join date: 21 Feb 2007
Posts: 31
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02-22-2008 21:43
Hi folks
I am looking for a professional, full-featured ANIMATION HUD, with animation override, favourites/categories, and the ability to add animations whenever, WITHOUT any messing about with scripts.
I really hate editing scripts!
I want to be able to drag and drop animations onto the HUD or onto the content tab (which I can handle!), organise then into groups (eg, dance, gestures, poses, walks, actions etc), and play them at the touch of an on screen button.
I want to be able to override existing SL animations, in a way that is easy to understand, EG a nice list which tell me all the standard SL animations, and some way to replace them all with my own bought ones that is intutitive!
All in an intutitive, attractive, fast GUI, that doesn't take up to much screen space!
Is there such a HUD?
Love Fur Yifu x
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Dylan Rickenbacker
Animator
Join date: 11 Oct 2006
Posts: 365
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02-22-2008 23:34
Hi Fur, bad news: the way SL is set up, there are 2 things that no HUD will be able to do: 1) You can't just drop animations into a HUD unless you have full permissions (mod/copy/trans) for them. Don't ask me why that is the case; it just doesn't work. If your animations are not full perm, you'll always have to detach the HUD, rez it as an object and then drop your anims in. 2) Generally you won't have to edit scripts, but you'll always have to edit notecards to configure your AO HUD. There's no way around that. All this may change in the future when SL becomes more flexible and LSL becomes more powerful, but for the time being we all have to live with that. More information about configuring AOs here: http://drickenbacker.wordpress.com/2007/09/17/the-tao-of-ao/
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Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
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03-13-2008 14:32
Look in Ziggy Puff's profile and pick up a copy of ZHAO-II. No scripting required, but as Dylan says, you do have to edit a very simple notecard.
Otherwise, how would the AO know whether the pose is for standing, sitting, walking, etc? Memory is already limited enough; it wouldn't be a good idea to configure this stuff using buttons. (Could be done, though ...)
Hmmm ....
If it's worth big $L to you, IM me ingame and I can make you a HUD that configures a variation of Ziggy's, using menus.
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