Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Hand Placement Issue

Darana Eilde
Registered User
Join date: 25 Mar 2007
Posts: 8
08-20-2007 15:10
I am having a very difficult time with an animation where the hands need to come up to the face. In poser it looks great and I export it to bvh and upload and the hands for the avi are no where near the face in the end. The avi is 6'9 and I just can't figure out how to fix it. I am not as familiar with poser, other than figure height and my options of hero and ideal adult etc, is there any way to set my avi there to 6'9? Or is there anything else I can do?

Thank you in advance for any assistance.
Sylvia Trilling
Flying Tribe
Join date: 2 Oct 2006
Posts: 1,117
08-20-2007 16:08
The anims just play differently in SL than they do in poser. Move your hand closer to your face in poser even if it doesn't look right. You may even have your fingers dip inside the head. Then preview in SL to see where the hand ends up. Repeat until you have the hand where you want it in SL.
Darana Eilde
Registered User
Join date: 25 Mar 2007
Posts: 8
08-20-2007 19:47
From: Sylvia Trilling
The anims just play differently in SL than they do in poser. Move your hand closer to your face in poser even if it doesn't look right. You may even have your fingers dip inside the head. Then preview in SL to see where the hand ends up. Repeat until you have the hand where you want it in SL.



Several of my key frames, the hands do indeed dip into the middle of the head and they still wind up, for the end intended avi, wind up no where near close enough to the head for the clients satisfaction and I have to agree it doesn't really look like what they are after either cause I can't get them there. But it sounds like it is an SL translation issue then?