Styles Criss
Registered User
Join date: 18 Feb 2008
Posts: 4
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07-21-2008 12:24
Im in need of help regaurding animatiions i make w/ quvimator.
Am i the only one?!,
-Scenario-
I make an animation,(hot tub sit animation for example)
i save project and manually ".bvh" it
In SL i see in the preview screen as well as if f were to uplaod it,
that my shoulders do not move up and span out as i programed to do so.
Wat am I not getting or what is the/my disfunction
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Deira Llanfair
Deira to rhyme with Myra
Join date: 16 Oct 2006
Posts: 2,315
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07-21-2008 12:53
Did you check that you moved every joint a few degrees on Frame2? This should include the collar, shoulder, forearm, hands, chest, and abdomen - sometimes the collar joint is missed out.
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Deira  Must create animations for head-desk and palm-face!.
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Styles Criss
Registered User
Join date: 18 Feb 2008
Posts: 4
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07-21-2008 14:39
sounds logical. if i get it correct it is because all the joints have to be triggered,
if not than it wont recognize those actions. sounds right thank u
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