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Aylah Hope
Registered User
Join date: 6 Dec 2004
Posts: 133
09-07-2005 12:47
I have done many poses (still animations) in poser5, and they became OK in SL. Now I wanted to make walk animations. I loaded the SL Avatar first in Poser 6, added the animation which looked very good in Poser6. Updated to SL, the avatar leans over to the right when walking, other than that the walking works fine.

Then tried the same with Poser 5. It was the same result.... I'm really getting frustrated about this ;(

I did install the service release 1 for poser 6.

Anybody experienced the same?
Aylah Hope
Registered User
Join date: 6 Dec 2004
Posts: 133
I investigated some...
09-07-2005 13:46
In Poser5 I found the Poser3 Walk Designer. I tried one of those and it worked perfectly! Avatar walks OK, like it does inside Poser.

BUT! There's no Sexy Walk, just some hunky male walking.... no flattering at all...

sigh...
Fushichou Mfume
Registered User
Join date: 30 Jul 2005
Posts: 182
09-07-2005 16:00
Try ensuring that your AV is wearing no *walk sexy* overrides in your shoes. I've noticed that several otherwise good movement anims will make my AV lean if there is some type of walksexy override in shoes that I'm wearing. Some shoes with AOs work okay, but others (like KDC shoes) will cause the leaning.
Aylah Hope
Registered User
Join date: 6 Dec 2004
Posts: 133
09-08-2005 07:16
Thanks Fushichou Mfume, I allready see it in the preview of the animation that avatar is leaning, so this matter has nothing to do with a script..

Btw, I've seen some sell sexy walk animations with that error....
Seagel Neville
Far East User
Join date: 2 Jan 2005
Posts: 1,476
09-08-2005 20:19
Hey, Poser's walk designer doesn't consider SL, which means the first frame is not the default T pose. Did you adjust that? I saw the Poser's SexyWalk were 30 frames animation. So you have to add one frame and shift all frame from 2nd to the last. And did you remake the first frame the default T pose?
Poser's SexyWalk begins its hip with "spin right-left" 5 degrees, "roll left-right" -9 degrees, and "pitch up-down" 9 degrees. Unless you made the default T pose correctly in the frist frame, you couldn't get what you wanted.
_____________________
:) Seagel Neville :)
Aylah Hope
Registered User
Join date: 6 Dec 2004
Posts: 133
09-09-2005 12:00
Seagel Neville, you are an angel :D
Thanks a bunch!!!!

Now I have the animation I want, yipppieee!
Fantasy Faust
Registered User
Join date: 22 Nov 2005
Posts: 11
grrrr
12-20-2005 17:35
Im having a problem with a sexywalk animation myself.....I am new to poser (all animation programs actually) and everything looks great in poser...looks great on the upload preview...even looks wonderful when I preview it on the avi...but when I pop it into a AO all I get is the upper torso moving sideways and the the same silly gate that the default animation produces. What am I doing wrong?
Seagel Neville
Far East User
Join date: 2 Jan 2005
Posts: 1,476
12-21-2005 05:22
You need to let its upper body parts posture such as stomoch, brest, neck and head. And set priority 4 at the uploading window. Moving parts a bit latter second frame, they got keyframes. Every parts without keyframes are exposed to the menace of being overided by the default animation.
_____________________
:) Seagel Neville :)
Ricky Shaftoe
Owner, "Rickymations"
Join date: 27 May 2005
Posts: 366
12-22-2005 05:39
Hmm, all the months I've been using Poser, I hadn't thought to try using the walk designer (except for the brief snippet in the tutorial). Would it be useful for making dances? I seem to be able to animate anything except a good dance...