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Animations not being completely overridden

Nih Grun
Registered User
Join date: 30 Apr 2008
Posts: 58
05-23-2008 14:57
Hiya everyone

I've been making my own idle poses in poser then using them with the ZHAO hud.

Somehow, the default idle animations are being mixed in with mine, making them look truly unusual. I've used the ZHAO hud for a while and this wasn't a problem with the AOs from a vendor I'd been using.

My animations are set to priority 3, they loop the last frame, I've keyframed all joints and I don't have any blank entries in the ZHAO setup for stances. I've also checked that the previous animations that worked weren't priority 4 (by overriding them with a priority 4 animation inside an attachment).

What should I check? Have I done something wrong?
Bree Giffen
♥♣♦♠ Furrtune Hunter ♠♦♣♥
Join date: 22 Jun 2006
Posts: 2,715
05-24-2008 20:20
If you are seeing some of the default animation mixing with yours it's most likely you haven't rotated all the body parts in frame 2 of your animation. You may have them keyframed but if they aren't rotated SL will just use the default animation for that particular body part. Just go to frame 2 and make sure everything has been rotated.
Nih Grun
Registered User
Join date: 30 Apr 2008
Posts: 58
05-25-2008 16:37
From: Bree Giffen
If you are seeing some of the default animation mixing with yours it's most likely you haven't rotated all the body parts in frame 2 of your animation. You may have them keyframed but if they aren't rotated SL will just use the default animation for that particular body part. Just go to frame 2 and make sure everything has been rotated.


Tricky, tricky SL. Is there any particular reason it ignores frame 1?
Bree Giffen
♥♣♦♠ Furrtune Hunter ♠♦♣♥
Join date: 22 Jun 2006
Posts: 2,715
05-25-2008 19:47
I'd say frame 1 is used as a reference but I recall making poses with just a single frame and they turned out ok. I've also started some animations at frame 1 with no noticeable problems. So I'm not sure why we start at frame 2 but after reading posts of other people here it does get rid of all sorts of weird problems when you keep frame 1 untouched. :confused:
Nih Grun
Registered User
Join date: 30 Apr 2008
Posts: 58
05-26-2008 02:10
I had a weird experience tonight. I was setting up a sitting pose and it would. not. export right. I had tried 1 frame, 2 frames, 3 frames, etc. Finally a 30 frame export worked fine. Having locked every frame into my pose, I started a new scene and deliberately left the first frame as the default pose.

I'm not sure which combination of the above worked, but I found it very frustrating.