01-18-2008 08:50
Has anyone else seen the Full Bright checkbox on the texture tab working backwards? While doing some texturing today I was editing an object I created in the old viewer and I had originally set it to Full Bright, well it seemed kind of dark to me, so I looked at the Full Bright checkbox and low and behold, it was checked. So, just for good measure I unchecked it, and all of the sudden the texture is super bright and all washed out.

A little note about hardware:

Intel Core2 Duo E6550
4 GB RAM
BFG - GeForce 8400 GS 512M (169.25)
Windows Vista 32

Everything is running at stock settings with the graphics settings in Windlight set to High with water reflections and Avatar Cloth turned off.