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Where do I download windlight?

Dante Visconti
Registered User
Join date: 19 Jul 2006
Posts: 5
08-12-2008 11:42
Hey everyone. I would like to experience what I have been reading about with the SL viewer windlight. I have a fairly good graphics card (Asus NVIDIA Geforce 8600GT 512mb) however when i went to the downloads page i couldnt see where to get it from.

Apologies if this is a really obvious question to some, but i spent the last hour looking and its getting annoying. Any help in pointing me in the right direction would be greatly appreciated. Thanks
foehn Breed
More random than random
Join date: 16 Jan 2006
Posts: 1,142
08-12-2008 13:07
Both the regular SL client veiwer and First Look are windlight,
once you run it,
you have to go to the top toolbar
to World, then Environmental Settings, then Environmental Editor and then Advanced Sky. You see a Default tab, click on that, there are the different and more windlight settings, preset,
where you can use those or play w/ the sliders for different effect and either save or not.

Others can add more helpful infos, I'm sure, but there's a start.
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milady Guillaume
Shhhh, I'm researching!
Join date: 28 Dec 2003
Posts: 696
08-12-2008 17:19
Download the Release Candidate here, windlight is turned on by default.

http://secondlife.com/support/downloads.php
Lindal Kidd
Dances With Noobs
Join date: 26 Jun 2007
Posts: 8,371
08-13-2008 09:13
Windlight technology is now in the standard viewer (1.20.15). Download and install it.

When you first run SL using the new viewer, go to Edit/Preferences/Graphics. Click the Advanced button. You will see a window with tons of settings. By default, the viewer picks a fairly vanilla setting, to make sure your graphics card can run it.

I have an NVIDIA 8800 GTS with 320 MB, not dissimilar to your card. I have sun, moon, and local lights turned on. I have "reflect everything" turned on. I have my draw distance at about 170m or so. I have render avatar cloth turned on. I do use "avatar imposters" to ease the job of rendering distant avatars. If you get graphics problems or too slow a frame rate with these settings, decrease them until you get a performance you can live with.

When you are in world, check out the World/Environment/Advanced Sky and Advanced Water settings, as suggested by another poster.
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Lindal Kidd
foehn Breed
More random than random
Join date: 16 Jan 2006
Posts: 1,142
08-13-2008 09:35
From: Lindal Kidd
*snip*
By default, the viewer picks a fairly vanilla setting, to make sure your graphics card can run it.
*snip*


See that is what I was thinking, the OP was looking for the total effect, w/ the diff presets.
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You have no friends online at this time. "Excellent!"

Einstein "I never think of the future. It comes soon enough."
Dante Visconti
Registered User
Join date: 19 Jul 2006
Posts: 5
08-23-2008 00:40
cool thanks everyone, tha tcleared up alot of issues.

I have another question. Im messing with my new graphics card settings (Asus Geforce 8600GT 512). I have the option of using anti-aliasing up to x16. I know this improves image distortion, but will this slow down SL? Also will it improve the quality of my snaps to disk?

(I put it on and my eyes hurt from the new found clarity. Im running SL at 1680x1050 and ive never seen it look so good.)

Ive also heard things that anti-aliasing causes bugs, i did notice a few little things missing here and there with it turned on
Beezle Warburton
=o.O=
Join date: 10 Nov 2006
Posts: 1,169
08-23-2008 00:44
From: Dante Visconti
cool thanks everyone, tha tcleared up alot of issues.

I have another question. Im messing with my new graphics card settings (Asus Geforce 8600GT 512). I have the option of using anti-aliasing up to x16. I know this improves image distortion, but will this slow down SL? Also will it improve the quality of my snaps to disk?

(I put it on and my eyes hurt from the new found clarity. Im running SL at 1680x1050 and ive never seen it look so good.)

Ive also heard things that anti-aliasing causes bugs, i did notice a few little things missing here and there with it turned on


SL seems to work best with x4, IMHO.

x4 is good enough to take the pixellated edge off of things, which should reflect in snapshots to disk.
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