Lindal Kidd
Dances With Noobs
Join date: 26 Jun 2007
Posts: 8,371
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02-25-2008 09:46
I ran into something yesterday that I haven't seen before.
Our new club's shell is a spherical, phantom megaprim. Two, actually, one inside the other. The inside sphere has a moving, mostly transparent texture on it, to produce the illusion of moving stars.
I was using the latest (80044) WL build.
For a while, the texture moved normally. However, after about 10 - 11 am SL time yesterday (Feb 24), the moving texture stopped moving in my viewer. Relogs and clearing cache did not help. Other people could still see the texture moving, and I could see it when logged on with the normal SL viewer (1.18.5.3 with Nicholaz patch BE-v).
Has anyone else seen this problem with texture movement? Is it something just recently introduced? Can it be worked around?
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It's still My World and My Imagination! So there. Lindal Kidd
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Govindira Galatea
Just ghosting...
Join date: 6 Mar 2004
Posts: 416
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02-25-2008 14:20
Is it possible that you have texture animation turned off in the debug (client) menu? I think it's under the Rendering sub-menu.
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From: Caron Warner Lieber, woolgatherer "A person who talks fast often says things she hasn't thought of yet." From: Amosis Leontopolis Thomas "The Creator has a Master Plan: Peace and Happiness through all the Land."
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Lindal Kidd
Dances With Noobs
Join date: 26 Jun 2007
Posts: 8,371
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02-26-2008 07:51
From: Govindira Galatea Is it possible that you have texture animation turned off in the debug (client) menu? I think it's under the Rendering sub-menu. Good thought, but no, texture animation is turned on. It's working, too...there are some curtains in there with animated textures, and spinning planets...and I see those fine. I tried turning a lot of things in the Client menu on and off last night...no luck so far.
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It's still My World and My Imagination! So there. Lindal Kidd
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