SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
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05-29-2007 17:40
There's just black if you go high enough. This is bound to disturb some folks.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.
I can be found on the web by searching for "SuezanneC Baskerville", or go to
http://www.google.com/profiles/suezanne
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http://lindenlab.tribe.net/ created on 11/19/03.
Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard, Robin, and Ryan
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Rusty Satyr
Meadow Mythfit
Join date: 19 Feb 2004
Posts: 610
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05-29-2007 18:20
Oooo.. I really really hope they keep it that way! =) like entering outerspace if you go up too high! =)
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Cory Linden: "As we’ve talked about, the long term goals for Second Life are to make it a more open platform."
SecondLife: LL made the bottle... we made the whine, er, wine.
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Abyssin Otoro
Registered User
Join date: 22 Jun 2006
Posts: 48
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05-30-2007 01:30
Now *that* is an idea. Rather than have the normal sky all the way up, transition from the normal sky to an outer space type sky at really high locations (say, above 700 or thereabouts). 
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Wise Clapsaddle
Registered User
Join date: 14 Aug 2006
Posts: 29
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05-30-2007 02:56
I saw this for myself. while they need to work on the cloud layers being visible from above (kinda looks a little odd right now) you can be 700 metres up, and the clouds are fully seperated from the stars, bump up the star sliders and it looks great. As i said sort out the cloud layer below and this is one amazingly cool addition.
In terms of performance i have suffered nill reduction in framerates and a huge improvement in image quality.
amd sempron 2600+ 1024 mb ram ati radeon 9600 pro 256 mb 320gb ide with 8mb cache
Thats around 3 years old and running at a respectful pace for the age of the machine.
If that helps to dispell the sky is laggin sl to hell lol, for the record this kind of thing was possible on machines a few years ago so the impact on many systems performance should be negligible
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