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Default ambient light should be 50%

Fur Yifu
Registered User
Join date: 21 Feb 2007
Posts: 31
02-24-2008 01:38
Hi lovely people

I've noticed my avatar looks really terrible in windlight. Read somewhere about the ambient light setting.

I rather think the default should be AT LEAST 50% ambience, in the ENVIRONMENT palette under the WORLD menu.

one last thing, no matter now many times I save this setting, and give it a name, it never loads at SL login

That should be fixed!

Love
Fur Yifu
x
Nika Talaj
now you see her ...
Join date: 2 Jan 2007
Posts: 5,449
02-24-2008 01:46
Lol! Good luck Fur, many of us have simply given up. Maybe someday there'll be a virtual world whose inhabitants are allowed to look good, evidently SL is not going to be it.

Me, I would now be content if they would limit the number of client-side settings (so that we all see at least a similar world), and allow estate managers to set sim-wide defaults.

Here is the latest RA thread on this topic:

/327/5a/241873/1.html
.
AWM Mars
Scarey Dude :¬)
Join date: 10 Apr 2004
Posts: 3,398
02-25-2008 04:39
Checking Sun Focus and size helps with the ambient light, as does haze levels. The biggest let down with windlight, is that it adds colours to the textures including the avatar skin tones. Its okay if all you want is a sun kissed face in a sunset/rise setting, but no good for indoor shots.
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Kira Muse
Registered User
Join date: 27 Jan 2003
Posts: 66
03-06-2008 11:32
From: AWM Mars
Checking Sun Focus and size helps with the ambient light, as does haze levels. The biggest let down with windlight, is that it adds colours to the textures including the avatar skin tones. Its okay if all you want is a sun kissed face in a sunset/rise setting, but no good for indoor shots.


A problem STILL in the latest Windlight viewer is that if you have any Land-Boundry indicators turned on (the RED line seen along the Parcel Boundries), that redness will 'bleed' over the surrounding landscape and any objects it collides with. This bug will in effect... subtlety-color over your objects, adding more red tint to their surfaces... corresponding to the actual Red of the Property-lines...above AND below the land-surface, and cover over them in red-tone.

Yeah, I am sure they'll fix that problem 'any time now.' :rolleyes:
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