To see the windlight sky you need to turn "Atmospheric Shaders" on. Either manually by ticking the "custom" box then turning them on specifically, or automatically by selecting either of the two higher quality settings.
When I do this everything grinds to a halt, freezes, crashes etc. If I'm lucky I can turn it off again, and everything goes back to normal. So no pretty sky for me.
I thought it just wouldn't run on my machine, then I noticed something odd.
I happened to watch the PING in the statistics window.
I was amazed to see it leap when I switched the Atmospheric Shaders on. And drop straight back down to normal when I switched them off.
BY A WHOLE 2000mS (=2secs)
With shaders off, ping=200mS approx.
With atm shaders on, ping=2300mS approx.
This kills performance dead of course - can't move, can't do anything. Frame rate about 0.4fps.
Totally explains why I can't use windlight.
Anyone else with Windlight problems, why not have a look at the ping. Is the same thing happening to you ? Please post here if so.
And you might like to add your weight to my Jira bug report VWR-3303, at
http://jira.secondlife.com/browse/VWR-3303
Maybe this huge ping is causing the problem for lots of us. But why should the time it takes to communicate with the server change? Odd, huh ?