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Smoke textures missing

Theora Aquitaine
Registered User
Join date: 12 Feb 2006
Posts: 266
02-28-2007 15:39
I use a couple of scripts that generate smoke, using, for example, free smoke textures: uuid

b85073b6-d83f-43a3-9a89-cf882b239488

and

b4ba225c-373f-446d-9f7e-6cb7b5cf9b3d

These show up fine using the standard client but not the FL client..

I am on Linux so I am not sure if this is a Linux only problem, but I think this is probably FL related, as it is not there on the standard client.

Here is the (free) script that demonstrates the problem:

CODE

//
// Burning
//
// This sample script makes an object 'burn' by creating a
// fire and smoke particle system.
//


//
// Global variables - change these to change the fire particle system's
// behavior. Described below:
//
// UUID for smoke particles
key SMOKE_SPRITE = "b85073b6-d83f-43a3-9a89-cf882b239488";
// How large (meters) should the sprites be?
float SPRITE_SIZE = 0.05;
// What is the lifetime of the system in seconds?
float LIFETIME = 10.0;
// How many sprites/particles should be made?
integer NUM_PARTICLES = 20;
// What initial velocity magnitude should particles have (in meters/s)?
float SPRITE_VELOCITY = 0.2;
// Width of cone (in Radians) about the object's Z axis where particle will be directed
float ARC = 1.14;
// Offset distance from the object center to generate the system
vector OFFSET = <0,0,0>;

default
{
state_entry()
{
//
// Set a timer to check every few seconds whether to make a
// new particle system.
//
llSetTimerEvent(2.0);
//
//
//
}
timer()
{
//
// Make a random test (50% prob) to decide whether to
// make a new particle system.
//
if (llFrand(1.0) < 0.5)
{
//
// Make some smoke
//
llMakeSmoke( NUM_PARTICLES, SPRITE_SIZE, SPRITE_VELOCITY,
LIFETIME, ARC, SMOKE_SPRITE, OFFSET);
}
}
}
SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
02-28-2007 23:24
I'm afraid that SL has become a no-smoking zone.

From: someone
Release Notes for Second Life 1.13.3(58603) March 1, 2007

Changes:
(Note: this change was introduced several versions ago be we forgot to put this in the release notes)
* The following 4 particle commands have been deprecated for some time, and no longer work:
** llMakeExplosion http://wiki.secondlife.com/wiki/LlMakeExplosion
** llMakeFire http://wiki.secondlife.com/wiki/LlMakeFire
** llMakeFountain http://wiki.secondlife.com/wiki/LlMakeFountain
** llMakeSmoke http://wiki.secondlife.com/wiki/LlMakeSmoke
** Please use llParticleSystem (http://wiki.secondlife.com/wiki/LlParticleSystem) instead.

It would be useful to have some decent approximations to the old functions using llParticleSystem. Might want to take some video clips and screenshots of the effects while it is still possible, both to allow for reproducing the old effects using llParticleSystem and for historical purposes.
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