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class 5 servers?

Wavie Haller
Registered User
Join date: 18 Dec 2006
Posts: 82
01-31-2007 20:08
im looking at many islands and notice many saying there island is a class 5 server and that there is much less lag than with class 4 etc. Isn't all servers the same? i assumed that all were on linden server? can you buy a class 5 server when you buy an island and if yes how much does it cost?. Confused, Can some please explain?/ ty
Kristy Cordeaux
Registered User
Join date: 13 May 2006
Posts: 94
01-31-2007 20:14
near as i can tell their very last priority is LAG, be the same if they had class 10 warp-drive capable servers lol
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Reece Gunawan
.com wannabe, .mobi king
Join date: 21 Dec 2006
Posts: 413
01-31-2007 20:21
All the new island servers are class 5s. So if you were to buy an island at any day in the future, you can rest assured it will be at least class 5 :)

If you buy one off a player that does not have a $295/month tier, there is a very good possibility that it is indeed a class 4 which simply isn't quite as powerful. It's not that large of a difference in performance -- you certainly wouldn't notice the difference if you bought the whole island just for personal use and restricted access to it. If, however you are interested in subdividing it into 4096s for example and bringing along 16 friends, yes I'd recommend getting a class 5, the same goes for creating a large business which drives tons of traffic your way.
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Peekay Semyorka
Registered User
Join date: 18 Nov 2006
Posts: 337
01-31-2007 20:27
Land tiers are not related to island monthly payments. You can be at the $5/month tier and still own two class 5 islands. In that case you will be charged $5/month for your mainland property, plus (2 * $295)/mo for your two islands.

-peekay
Dnate Mars
Lost
Join date: 27 Jan 2004
Posts: 1,309
01-31-2007 21:03
Right now there are 3 different sets of servers that are in use. (They may have lower classes running voids, but those don't really count)

Class 3 servers are 2 single core CPUs, thus run 2 sims.

Class 4 and 5 servers are 2 dual core CPUs, each core getting 1 sim, so 4 on a server. I think the biggest difference between the Class 4 and Class 5 is that the 4's are slightly slower and run on AMD, where the new class 5s are Intel.

If you want to buy a new island to use, you will get a class 5 server from LL. If you buy a used server, it will be 3, 4, or 5. A new server will cost you $1,675 start-up and then $295 a month after that.
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From: Cristiano Midnight
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Ace Albion
Registered User
Join date: 21 Oct 2005
Posts: 866
02-01-2007 05:04
Class 5s go up to 11.

What's wrong with being sexy?
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Wavie Haller
Registered User
Join date: 18 Dec 2006
Posts: 82
02-01-2007 08:50
thanks. one other question. with the 15000 prims i assume you need to leave some prims for people with high prim clothes etc. if yes how much should you leave?. if you allow say 50 people max on island how many prims should you leave per person?
Jack Belvedere
GOHA Commissioner
Join date: 4 Aug 2004
Posts: 270
02-01-2007 10:59
Personally, I'm irritated by the entire Class Server issue. I can't imagine how it is justified to charge people $100 more a month for a "improved" server for your sim (plus a $400 switch over fee) when the functionality itself is questionable. Second Life hasn't worked worth a dang for months now. If I can't load completely whether my avatar is standing on Class 3 or Class 5, what difference does it make? How can that tremendous fee be justified? The lag and crashes continue to be terrible no matter what class server is up. Textures don't load. Attachments don't attach. Scripts don't work. Search hasn't worked reliably since last fall. The Group function is badly flawed, teleports are spotty, inventory is often missing, the building feature is so bugged you never know what's going to happen when you try to rez a prim. Even this website is frequently slow to load (you can click and walk away and 2 minutes later it's still trying to connect). No, it's not my computer, before that statement starts flying :) The question has been asked before and I wonder it myself every time I sit here, but why are we focusing on features like online status indicators when there's all these other huge issues going on? As far as the servers go, NO other game I play has ever attempted to attach some big premium on new servers, never heard of such a thing. There's times that rates might advance a dollar to move with the times. How can a $1600 increase be justified? ($400 plus the extra $1200 a year). I love the IDEA of SL and the people I've met so we keep our sim (for now) like so many others who hate to give it up, but you have to wonder sometimes what will be the straw that breaks the backs.
Regan Turas
Token Main
Join date: 21 Oct 2006
Posts: 274
02-01-2007 13:54
From: Jack Belvedere
No, it's not my computer, before that statement starts flying :)

Well, yes, it IS your computer because I don't have the majority of these problems when I go inworld.

Known bugs -- like the Search issues -- affect me, but I'm not subject to constrant crashes, lag, asset loss, log in problems, yada yada yada. In fact, SL is working very well for me these days, and I've been building like mad for weeks in preparation for opening a new business.
Dnate Mars
Lost
Join date: 27 Jan 2004
Posts: 1,309
02-01-2007 14:25
It is real easy, don't upgrade. If you think what you have is fine, don't upgrade to a class 5.
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From: Cristiano Midnight
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Ace Albion
Registered User
Join date: 21 Oct 2005
Posts: 866
02-02-2007 05:42
You get to play in the fun lottery of whether your shiny new class5 based region is more or less prone to broken teleports because it's in Texas.

In those instances a trusty if tired old "local" class3 might suit you better, especially if it's customers for your stores who are TPing elsewhere because your region is one of the first to time out when TPs slow down.
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Sara Sullivan
Registered User
Join date: 21 Nov 2005
Posts: 211
We have both class 4's and 5s - no noticeable differences
02-02-2007 06:30
We have 2 class 4 sims and 3 class 5 sims in the same vicinity. Each Island has 8-10 residential plots on them and are running the same amount of scripts taking up close to the same amount of processor time. According to the Sim satistics tools I use, there really isnt any difference in FPS or any other variable that I can monitor. Now a good true test would be to test on 2 empty sims but I dont think that will be possible, LOL

Hey Mr and Mrs Resident, Can you please remove all your stuff for a day or two, LOL

seriously, I really do not think there is alot of difference and the Lindens themselves say the differences really arent measurable.
John Horner
Registered User
Join date: 27 Jun 2006
Posts: 626
02-02-2007 07:00
From: Sara Sullivan
We have 2 class 4 sims and 3 class 5 sims in the same vicinity. Each Island has 8-10 residential plots on them and are running the same amount of scripts taking up close to the same amount of processor time. According to the Sim satistics tools I use, there really isnt any difference in FPS or any other variable that I can monitor. Now a good true test would be to test on 2 empty sims but I dont think that will be possible, LOL

Hey Mr and Mrs Resident, Can you please remove all your stuff for a day or two, LOL

seriously, I really do not think there is alot of difference and the Lindens themselves say the differences really arent measurable.


Sara, if you visit Caledon Mayfair and the several void sims near it (they are all class 5) you may see a bit of a difference. Desmond Chang the Estate owner explained this to me before Xmas, however I am not a computer expert so I can only judge from what I see so to speak

Regards

John
Jack Belvedere
GOHA Commissioner
Join date: 4 Aug 2004
Posts: 270
02-02-2007 15:10
From: Regan Turas
Well, yes, it IS your computer because I don't have the majority of these problems when I go inworld.

Known bugs -- like the Search issues -- affect me, but I'm not subject to constrant crashes, lag, asset loss, log in problems, yada yada yada. In fact, SL is working very well for me these days, and I've been building like mad for weeks in preparation for opening a new business.


I'm glad it's working well for you, but for a large majority, it is not. It's kind of like the one billionaire saying he thinks the minimum wage should stay as it is because it's working just fine for him ;)

The frequent problems I talked about above happen for many people, on many ranges of computers, and it's not something you can blame on one system, it's the game itself. My system actually far overexceeds the requirements.
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Teeny Leviathan
Never started World War 3
Join date: 20 May 2003
Posts: 2,716
Your mileage may vary.
02-02-2007 16:28
From: Jack Belvedere
I'm glad it's working well for you, but for a large majority, it is not. It's kind of like the one billionaire saying he thinks the minimum wage should stay as it is because it's working just fine for him ;)

The frequent problems I talked about above happen for many people, on many ranges of computers, and it's not something you can blame on one system, it's the game itself. My system actually far overexceeds the requirements.


I have 2 machines on a network, same cable connection. One has an AMD Athlon 64 +3200 single core processor, 2gb DDR400 RAM and a Nvidia GeForce 6600, 256mb. The other machine has an Athlon 64x2 +4200, 4gb DDR 400 RAM and a Nvidia GeForce 7800GT, 256mb. The dual core machine has developed issues and actually runs SL slower than the "slower" single core machine. Yes, it is very possible that a computer that exceeds the minimum specs for SL to run SL poorly.