Every sculptie I've created myself turns out looking hollow once I've uploaded it (i.e the side in my direction doesn't render). The apple and banana looks fine though.
Are they still bugged or is there some trick to it?
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Snowflake Chaika
Registered User
Join date: 21 Mar 2006
Posts: 22
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05-23-2007 19:40
Every sculptie I've created myself turns out looking hollow once I've uploaded it (i.e the side in my direction doesn't render). The apple and banana looks fine though.
Are they still bugged or is there some trick to it? |
SuezanneC Baskerville
Forums Rock!
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Posts: 14,229
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05-23-2007 19:43
Try flipping the teture horizontally before importing it into SL.
Depending on how you are making it, you might need to download an updated importer. What are you using to make the sculpty? _____________________
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them. I can be found on the web by searching for "SuezanneC Baskerville", or go to http://www.google.com/profiles/suezanne - http://lindenlab.tribe.net/ created on 11/19/03. Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard, Robin, and Ryan - |
Snowflake Chaika
Registered User
Join date: 21 Mar 2006
Posts: 22
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05-23-2007 19:49
I'm using Maya with the first exporter that was released.
I'll get the updated one if there is one, and try flipping it. Thanks ![]() |
Snowflake Chaika
Registered User
Join date: 21 Mar 2006
Posts: 22
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05-23-2007 20:09
Flipping did the job!
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Conifer Dada
Hiya m'dooks!
Join date: 6 Oct 2006
Posts: 3,716
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05-24-2007 03:57
I got the apple and banana to rez but I couldn't find their realistic 'skins' in the invo.
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SuezanneC Baskerville
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05-24-2007 05:12
Sculpted prim textures should be in your inventory at Library / Textures / Sculpt Textures , named Apple, Apple Stem, Banana, and Plate.
I'm reading reports from people about an inventory problem involving not finding things if they enter the entire name of the item, try leaving the last letter off if you are trying to find them by name. Or just navigate to the folder in your library and drag the texture onto the sculpty inworld. _____________________
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them. I can be found on the web by searching for "SuezanneC Baskerville", or go to http://www.google.com/profiles/suezanne - http://lindenlab.tribe.net/ created on 11/19/03. Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard, Robin, and Ryan - |
mcgeeb Gupte
Jolie Femme @}-,-'-,---
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05-24-2007 05:17
Flipping did the job! |
Walker Moore
Fоrum Unregular
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05-24-2007 06:04
We need to flip them now?? Horizontally or Vertically? I had no idea what to make first when sculpties hit the main grid so i settled on this: http://www.sluniverse.com/pics/pic.aspx?id=171656 ![]() Edit: BBCode is disabled but stupid vbulletin inserts URL tags automatically and trashes the formatting of the message anyway. ![]() _____________________
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