EDIT: Sorry, I should of said royalities instead of commission.
I'm in the process of starting my own business in SL, but I can't help to wonder how much to pay those that helped me with constructing the items that I will be selling. For example, how much would you pay the guy who did animations for the weapons I made?
How much would I pay the person who did the scripting? Or how much should the person who created a texture for my weapon get?
Originally I was thinking.. that there are 5 things to a object in SL. Prim built, scripts, sound, texture, and animations.
And if you were to break down the profit into those 5 areas, then that's 20% for each area. So then I would of payed the scripter 20% of the total profit, and 20% for the animator and so on and so forth.
But I'm wondering... what is standard? Is it better to pay the animator a large sum upfront first, then give them like 10% of the profit?
Any advice would be greatly appriciated.
Just a note, I don't make just weapons.