Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Camping chairs --- why do land owners have them???

Justin Warburton
Registered User
Join date: 20 Oct 2006
Posts: 9
12-01-2006 01:17
Hi I am a bit of a newby, i have been on a couple of camping chairs and made some money, my question is why do land owners have them surely they dont earn any money from you camping in them but they give out loads of free money how does it work please
Joseph Worthington
The Suntan Mega-Man
Join date: 29 Jul 2006
Posts: 563
12-01-2006 01:30
Campers equal more traffic.

More traffic equals higher ranking in search.

Higher ranking in seach equals more people coming to your sim/parcel/whatever to spend money.

More money being spent on your sim/parcel/whatever equals profit.


That's the basic mindset behind it anyway.
Justin Warburton
Registered User
Join date: 20 Oct 2006
Posts: 9
12-01-2006 01:47
cool ok thanks, i did hear somewhere that LL pays you money if u get people staying on your land ???
Seola Sassoon
NCD owner
Join date: 13 Dec 2005
Posts: 1,036
12-01-2006 02:17
That's outdated, dwell is no longer in place.

Search camping chair in this forum, there are at least 15 threads asking the same question with great answers already.
Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
12-01-2006 02:29
People put out camping chairs because they hate SL.

A co-owner of my land put out a money tree recently. I hate camp chairs so much that it took a bit of convincing to get me to agree to the tree. Do money trees have a different effect than camp chairs?
_____________________
(Aelin 184,194,22)

The Motion Merchant - an animation store specializing in two-person interactions
Seola Sassoon
NCD owner
Join date: 13 Dec 2005
Posts: 1,036
12-01-2006 02:35
From: Johan Durant
People put out camping chairs because they hate SL.

A co-owner of my land put out a money tree recently. I hate camp chairs so much that it took a bit of convincing to get me to agree to the tree. Do money trees have a different effect than camp chairs?


Naw, cause people hit them up and run away. Then after 30 days, they dump the L into another new account, and start hitting them up again! Rinse, repeat.
Sapphire Bombay
Avatar
Join date: 8 Oct 2003
Posts: 341
12-01-2006 09:21
From: Seola Sassoon
Naw, cause people hit them up and run away. Then after 30 days, they dump the L into another new account, and start hitting them up again! Rinse, repeat.


Money Trees and Camping Chairs are 2 distinctly different concepts. Camping chairs pay people to become zombies, suck up resources and block sim access. A classic example is one of the more "popular" casino owners. He has camping bars and chairs throughout his sim. I tried for weeks to get into the sim to check it out, but was blocked due to max avs. When I finally got there everyone was a zombie and nobody was gambling. That is just bad business. I believe most of these people just get some kind of ego boost from having their build on the popular places list. It definitely isn't about making money.

The money trees help new users, don't promote camping and don't drag down sims. Avs must be active and move about the grid to pick from the trees. The owner's get a little extra traffic. The pickers get a little starting cash. The amount a user can make from money trees is so low that potential griefing (creating accounts just to pick) makes no sense. A person could make more by creating multiple accounts and camping (as above). Money trees are simply a fun and unique way to help new users. Nothing less, nothing more.
_____________________
Avatar: A temporary manifestation or aspect of a continuing entity.
Seola Sassoon
NCD owner
Join date: 13 Dec 2005
Posts: 1,036
12-01-2006 11:46
From: Sapphire Bombay
The money trees help new users, don't promote camping and don't drag down sims. Avs must be active and move about the grid to pick from the trees. The owner's get a little extra traffic. The pickers get a little starting cash. The amount a user can make from money trees is so low that potential griefing (creating accounts just to pick) makes no sense. A person could make more by creating multiple accounts and camping (as above). Money trees are simply a fun and unique way to help new users. Nothing less, nothing more.


I know they are two different things, but it was brought up and I answered.

The trees do however promote unlimited account creation. And with all the new businesses, there is plenty of money to be had.. You can essentially, with one day's work of work, have 50 lm's to money trees that you can pick every day, now that you know which ones work. And each time you get a new alt, you just pass on the folder. Also, if you pick a money tree and leave, there is no traffic out of it either. The av isn't on the parcel long enough usually.

People say the same thing about camping, that it's not profitable, etc. I personally know several casino owners who say it is. Most of the time people end up paying to activate a payout, sometimes they get booted right after paying, that's more money to them... randomly playing a game or two, paying for multipliers, etc. You'd be surprised at the amount of people

When you think of how much classifieds are (90k???) You could have about 13 chairs paying out 2/10 all month long to equal that. That's not including down days and such.
Talthybius Brevity
Headshop Proprietor
Join date: 14 Nov 2006
Posts: 76
12-04-2006 03:27
I'm not understanding the hype here, but I'm only 3 weeks old, so maybe I'm missing something.

If camping was really that big of a resource hog, wouldn't it be banned or at least limited to prevent abuse of resources?

I'm a newb who's learning to build, animate and script so I can open a business. My goal is to rent space for a vendor, then rent space for a store without spending any $USD. Then if/when I'm making enough money to buy and maintain my own land, I will kick in the $USD required to do so.

I have limited time available (I'm only in-world when my 2 toddlers are asleep and I have to sleep too, not to mention the full time job) and so camping when I'm AFK provides me with the L$ I need to upload animations and textures. But before I go AFK (and when I return) I do a little gambling (little, as in gambling $L1 to $5 at a time.) I gamble not because I think I'll win, but because I'm appreciative of the income that camping provides me as a newb, and I show that appreciation by putting some of the coin back into the owner's pocket. Logically pointless, but fun in an RP kind of way.

I prefer camping to money trees because money trees waste time I could be spending taking tutorials, building, scripting etc. (See 'limited time available' above.)

I don't turn off my computers anyway, just my monitors. My desktops have files on them that I make available to friends and family, so I leave them running so the files can be served. Rebooting a computer uses more energy and puts more wear and tear on it than just leaving it running, so that's a completely moot point IMO. (granted if you leave if off long enough you'll make up the extra energy spent by rebooting, but if you're heavy user it won't be off long enough to make up for the reboot expenses anyway.)

And about those of us with payment info on file but not premium accounts: Just because we're not ready to own land yet doesn't mean that we're not intending to be productive members of society. You were a newb too once believe it or not.

And spamming me with popup menus with links to anti-camping webpages and with anti-camping notecards is not only annoying, but inneffective and a waste of system resources. Pot! <-> Kettle!

And get over the free accounts issue. That's the world we live in. I'm sure it is hard to get used to if you lived in a world where there were no free accounts, but that's the way things are now.

UO survived the influx of newbs when it got lots of press back in '97, '98 and SL will survive this rapid growth phase too. We ran out of land in UO in '98, and then the gold duping exploits came along and destroyed the economy for awhile, but UO is still up and running nine years after it came out of beta.

You have to embrace the change or you'll go nuts from stressing out about stuff you have no control over and never will.

If you want the popularity of camping to reside, start a campaign to get the Lindens to give a small weekly allowance to newbs, or at least to newbs with payment info on file. Newbs without money can't buy products and put money in donation bins and tip jars, so in the long run both money trees and camping are good for the economy.

Peace
Lewis Nerd
Nerd by name and nature!
Join date: 9 Oct 2005
Posts: 3,431
12-04-2006 03:36
Talthybius, there have been many requests to do something to stop camping - but Linden Lab have refused to get involved, even when there are clear ToS violations involved.

Basic accounts used to get a L$50 a week 'pocket money' - but when it became possible to sign up without verification, that was stopped because of the obvious channel for abuse from just making multiple accounts.

Unfortunately, as we can all see, the influx of unverified accounts has not actually helped because the only thing that has increased is the load and strain on servers, rather than income to support expansion.

It's rather disheartening for many landowners, who spend time, money and effort creating a great experience for players - only to be overtaken in the popularity lists (by traffic) by a plain box build using other people's stuff and offering nothing unique whatsoever; but then again if you aren't there, why should you even care what the decor, atmosphere or other clientelle are like?

SL should be a fantastic social experience as well as all the other stuff it offers - it's just a pity that a lot of people forget that aspect.

Lewis
_____________________
Second Life Stratics - your new premier resource for all things Second Life. Free to join, sign up today!

Pocket Protector Projects - Rosieri 90,234,84 - building and landscaping services